{
	"version": 5,
	"id": "CV7lIP1DxWd0EIIcZ",
	"total_points": 41,
	"profile": {
		"name": "Saber-Toothed Tiger",
		"title": "Animal",
		"player_name": "Monsters on Automatic",
		"SM": 2
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "tNEM5nFZnxh0rAjPw",
			"name": "Saber-Toothed Tiger",
			"reference": "Saber-Toothed Tiger [Monsters on Automatic, SRD coverage: mundane land animals; answers Saber-Toothed Tiger (SRD 5.1)]",
			"local_notes": "Independent Monsters on Automatic build. Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "toE77Ru5a_mucVAGq",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 10,
					"can_level": true,
					"levels": 14,
					"modifiers": [
						{
							"id": "mnRC4UQya4ZVJFxdI",
							"name": "Size",
							"reference": "B19",
							"cost_adj": "-20%",
							"local_notes": "Strength costs less for a creature this large."
						},
						{
							"id": "mqgdwJXTr7Mtioovt",
							"name": "No Fine Manipulators",
							"reference": "B145",
							"cost_adj": "-40%"
						}
					],
					"calc": {
						"points": 56,
						"current_level": 14
					}
				},
				{
					"id": "tuH1RyzvOHv8PzQBB",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 20,
					"can_level": true,
					"levels": 3,
					"modifiers": [
						{
							"id": "mWjWw_ABuuUmwn0XF",
							"name": "No Fine Manipulators",
							"reference": "B145",
							"cost_adj": "-40%"
						}
					],
					"calc": {
						"points": 36,
						"current_level": 3
					}
				},
				{
					"id": "t0VrDGhe109KMP2_g",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"points_per_level": -20,
					"can_level": true,
					"levels": 6,
					"calc": {
						"points": -120,
						"current_level": 6
					}
				},
				{
					"id": "taiTyyaeMBN8rZB9p",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 10,
					"can_level": true,
					"levels": 3,
					"calc": {
						"points": 30,
						"current_level": 3
					}
				},
				{
					"id": "tgGnkP8mlanNZ-a3g",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 4,
					"calc": {
						"points": 20,
						"current_level": 4
					}
				},
				{
					"id": "tuOaMseblQ5IqkqnM",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 5,
					"calc": {
						"points": 25,
						"current_level": 5
					}
				},
				{
					"id": "toAH6n45NWcBrrz71",
					"name": "Acute Hearing",
					"reference": "B35",
					"tags": [
						"Advantage",
						"Physical"
					],
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 4,
						"current_level": 2
					}
				},
				{
					"id": "tk0LMOAhgbla7p7xS",
					"name": "Combat Reflexes",
					"reference": "B43",
					"tags": [
						"Advantage",
						"Mental"
					],
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tEvbeYaT_4vS_teYF",
					"name": "Discriminatory Smell",
					"reference": "B49",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "Tracking"
							},
							"amount": 4
						},
						{
							"type": "conditional_modifier",
							"situation": "on any task that uses the sense of smell",
							"amount": 4
						}
					],
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tAOoqcNWrrGBccRF5",
					"name": "Enhanced Move (Ground)",
					"reference": "B52",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"points_per_level": 20,
					"can_level": true,
					"levels": 0.5,
					"calc": {
						"points": 10,
						"current_level": 0.5
					}
				},
				{
					"id": "ty8-TBUbQHLTRYYrO",
					"name": "Extra Legs (Four Legs)",
					"reference": "B54",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "txt3LcLmFjZSwNQSH",
					"name": "Fangs (Sabre Teeth)",
					"reference": "B91",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 2,
					"weapons": [
						{
							"id": "wgj72IhjS8RhRl8-8",
							"sv": 1,
							"usage": "Bite",
							"damage": {
								"type": "imp",
								"st": "thr",
								"base": "-1"
							},
							"reach": "C",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								}
							],
							"calc": {
								"damage": "thr-1 imp"
							}
						}
					],
					"calc": {
						"points": 2
					}
				},
				{
					"id": "tkki8YvCC5ErNoUbq",
					"name": "Fur",
					"reference": "B101",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"base_points": 1,
					"calc": {
						"points": 1
					}
				},
				{
					"id": "tZK5lwRYuwJX6xc8s",
					"name": "Night Vision",
					"reference": "B71",
					"tags": [
						"Advantage",
						"Physical"
					],
					"points_per_level": 1,
					"can_level": true,
					"levels": 5,
					"calc": {
						"points": 5,
						"current_level": 5
					}
				},
				{
					"id": "tvvtRQntAYjGw_gsx",
					"name": "Sharp Claws",
					"reference": "B42",
					"tags": [
						"Advantage",
						"Physical"
					],
					"base_points": 5,
					"weapons": [
						{
							"id": "wpQgMvWm2Y3ZUws9_",
							"sv": 1,
							"usage": "Slash",
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "-1"
							},
							"reach": "C",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								}
							],
							"parry": "0",
							"calc": {
								"damage": "thr-1 cut"
							}
						}
					],
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tkYY7efGCdZMD9FHh",
					"name": "Silence",
					"reference": "B85",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": 5,
						"current_level": 1
					}
				},
				{
					"id": "tgzTw3JBt7QuELi8u",
					"name": "Bestial",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "t4exE6w3GjgLzzCcF",
					"name": "Bloodlust (12)",
					"reference": "B125",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "twYSJzxu4iUtHjWc-",
					"name": "Cannot Speak",
					"reference": "B125",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"base_points": -15,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "t9N0MrGXrobBPFInz",
					"name": "Horizontal",
					"reference": "B139",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "t3GpwBz35FRYaOJ-5",
					"name": "No Fine Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"base_points": -30,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "ty773pIt-TbdhYDv8",
					"name": "Restricted Diet (Carnivore)",
					"reference": "B151",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				}
			],
			"calc": {
				"points": 29
			},
			"melee_weapons": [
				{
					"id": "w7NuVq9y4jih3YfrB",
					"damage": {
						"type": "imp",
						"base": "2d"
					},
					"usage": "Sabre Teeth",
					"defaults": [
						{
							"type": "10",
							"modifier": 5
						}
					],
					"reach": "C",
					"usage_notes": "Sabre Teeth (15): 2d impaling, Reach C. Two blades of tooth, driven down into the neck once the target is pinned."
				},
				{
					"id": "wB-BzDDi1xvGD6NsX",
					"damage": {
						"type": "cut",
						"base": "2d"
					},
					"usage": "Claws",
					"defaults": [
						{
							"type": "10",
							"modifier": 5
						}
					],
					"reach": "C",
					"usage_notes": "Claws (15): 2d cutting, Reach C. Used to hold the target still. Cannot parry."
				}
			]
		}
	],
	"skills": [
		{
			"id": "sXaPyN54SZZNv6VOb",
			"name": "Brawling",
			"difficulty": "dx/e",
			"points": 4,
			"local_notes": "Racial skill at DX+2, level 15."
		},
		{
			"id": "svb0qqlWbQQP42RnU",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 8,
			"local_notes": "Racial skill at DX+2, level 15."
		}
	],
	"notes": [
		{
			"id": "nemCmpEfyan4q8G3s",
			"text": "Typical Stats from the package record: ST 24, DX 13, IQ 4, HT 13, HP 24, WILL 8, PER 9, FP 13, SPEED 6.5, MOVE 9, DODGE 9, DR 0. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "nXTOLwKXQ3rIr5gP2",
			"text": "Encounter rating: CER 43 (offense 25, protection 18), threat tier standard, appearing 2."
		},
		{
			"id": "nt5Sx_7me7mpY4xrI",
			"text": "GCS ancestry draft: gcs/saber-toothed-tiger.gct"
		},
		{
			"id": "nLuTg1AzOtRNRD61O",
			"text": "Independent build total: 29 points of racial traits plus 12 points of racial skills."
		},
		{
			"id": "nedNNF6rAQZvCVJZ3",
			"text": "Answers the SRD heading(s): Saber-Toothed Tiger (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text."
		},
		{
			"id": "ngdB936khJSnsPJpf",
			"text": "Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree."
		},
		{
			"id": "n5DhbCz0rG_9WBSOv",
			"text": "Movement: ground Move 6, 9 at a sprint (primary). The published Move folds this creature's Enhanced Move into a single figure."
		},
		{
			"id": "nMn2G6lL_v5KEj-iM",
			"text": "Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one."
		},
		{
			"id": "nVWJD-Bx2jpCpxq4U",
			"text": "Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
