{
	"version": 5,
	"id": "CEmX0njP1AQ3R9iph",
	"total_points": 174,
	"profile": {
		"name": "Rug of Smothering",
		"title": "Construct",
		"player_name": "Monsters on Automatic",
		"SM": 1
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "tPLdJ2O23MNpWbtYO",
			"name": "Rug of Smothering",
			"reference": "Rug of Smothering [Monsters on Automatic, SRD coverage: constructs, animated objects and awakened plants; answers Rug of Smothering (SRD 5.1)]",
			"local_notes": "Independent Monsters on Automatic build. Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tw4u938E0x5LvvG5I",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 10,
					"can_level": true,
					"levels": 4,
					"modifiers": [
						{
							"id": "mAjUjyfAr9htmKoSZ",
							"name": "Size",
							"reference": "B19",
							"cost_adj": "-10%",
							"local_notes": "Strength costs less for a creature this large."
						}
					],
					"calc": {
						"points": 36,
						"current_level": 4
					}
				},
				{
					"id": "tGDuNkM7TuCp-VZzR",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 20,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 40,
						"current_level": 2
					}
				},
				{
					"id": "thO8IgKbNXHagPmQK",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"points_per_level": -20,
					"can_level": true,
					"levels": 9,
					"calc": {
						"points": -180,
						"current_level": 9
					}
				},
				{
					"id": "t_vGIx7OnNsL-GcSI",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 10,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 20,
						"current_level": 2
					}
				},
				{
					"id": "tpkgX3LCO_h-CwHFp",
					"name": "Increased Hit Points",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 2,
					"can_level": true,
					"levels": 6,
					"calc": {
						"points": 12,
						"current_level": 6
					}
				},
				{
					"id": "t_j79svRC9n05fymG",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 9,
					"calc": {
						"points": 45,
						"current_level": 9
					}
				},
				{
					"id": "trHJ3DNFkweuNuF68",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 9,
					"calc": {
						"points": 45,
						"current_level": 9
					}
				},
				{
					"id": "tfbR1lJGINTFRCQ06",
					"name": "Extra Fatigue Points",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 3,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 6,
						"current_level": 2
					}
				},
				{
					"id": "tWi8CfELZtuU6E2ab",
					"name": "Constriction Attack",
					"reference": "B43",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "trmaltFuouzsBkcoe",
					"name": "Doesn't Breathe",
					"reference": "B49",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 20,
					"calc": {
						"points": 20
					}
				},
				{
					"id": "tDo5w09VoxuXUaZqH",
					"name": "Doesn't Eat or Drink",
					"reference": "B50",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tPgDGOcSB591SXJCk",
					"name": "Doesn't Sleep",
					"reference": "B50",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 20,
					"calc": {
						"points": 20
					}
				},
				{
					"id": "tV2JfbBPXfkmpLzFP",
					"name": "Double-Jointed",
					"reference": "B56",
					"tags": [
						"Advantage",
						"Physical"
					],
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tMzKjHIBTN2n3ArZF",
					"name": "Flexibility",
					"reference": "B56",
					"tags": [
						"Advantage",
						"Physical"
					],
					"base_points": 5,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "Climbing"
							},
							"amount": 3
						}
					],
					"calc": {
						"points": 5
					}
				},
				{
					"id": "t2wrsqhHixdKoVZmI",
					"name": "Immunity to Metabolic Hazards",
					"reference": "B80",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 30,
					"calc": {
						"points": 30
					}
				},
				{
					"id": "tcjraTvCuX7s8j0Qj",
					"name": "Injury Tolerance (Homogenous)",
					"reference": "B60",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 40,
					"calc": {
						"points": 40
					}
				},
				{
					"id": "tnIjUL54RUi3s531-",
					"name": "Injury Tolerance (No Blood)",
					"reference": "B60",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tN78a-lS61zNL-ru5",
					"name": "Injury Tolerance (No Brain)",
					"reference": "B60",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "th1yNdvzg0a2_S2AY",
					"name": "Injury Tolerance (No Vitals)",
					"reference": "B60",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tCdZkxsZSlKeupoRI",
					"name": "Unfazeable",
					"reference": "B95",
					"tags": [
						"Advantage",
						"Mental"
					],
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "t8lNMMxHnxo-Qcn7B",
					"name": "Vibration Sense (Air)",
					"reference": "B96",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "ttsTBicGCT5D8Uf7b",
					"name": "Blindness",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"base_points": -50,
					"calc": {
						"points": -50
					}
				},
				{
					"id": "teRSq3FM_QkgLfI8f",
					"name": "Cannot Speak",
					"reference": "B125",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"base_points": -15,
					"calc": {
						"points": -15
					}
				}
			],
			"calc": {
				"points": 154
			}
		}
	],
	"skills": [
		{
			"id": "smwEB1yarUtlZs3vC",
			"name": "Brawling",
			"difficulty": "dx/e",
			"points": 4,
			"local_notes": "Racial skill at DX+2, level 14."
		},
		{
			"id": "sUMNkCsngNRqI0Tdu",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 16,
			"local_notes": "Racial skill at DX+4, level 16."
		}
	],
	"notes": [
		{
			"id": "n0ZvTMFQ9uNqjeBZ2",
			"text": "Typical Stats from the package record: ST 14, DX 12, IQ 1, HT 12, HP 20, WILL 10, PER 10, FP 14, SPEED 6, MOVE 6, DODGE 9, DR 0. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "nzvY7iMaN3vgL9pyk",
			"text": "Encounter rating: CER 40 (offense 18, protection 22), threat tier standard, appearing 1."
		},
		{
			"id": "n7RIRiYRsqgMcMnpz",
			"text": "Smother: Smother: Reach C. It comes up off the floor and wraps. No damage at all: the victim is blinded, held, and suffocating, and everyone else in the room has to decide whether they can cut a rug without cutting the person inside it."
		},
		{
			"id": "nGKLbswfMUTQguir6",
			"text": "GCS ancestry draft: gcs/rug-of-smothering.gct"
		},
		{
			"id": "nc4nUtnxgYF6hdk4s",
			"text": "Independent build total: 154 points of racial traits plus 20 points of racial skills."
		},
		{
			"id": "nzI9vI_DKCZnABwru",
			"text": "Answers the SRD heading(s): Rug of Smothering (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text."
		},
		{
			"id": "n4ZOCZa0Ms9qEfIf-",
			"text": "Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree."
		},
		{
			"id": "njk3aBFG0vRufXiOp",
			"text": "Body mass used to scale this build: 15 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands."
		},
		{
			"id": "nYpEIdRieUk6gSbOi",
			"text": "Movement: ground Move 6 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it."
		},
		{
			"id": "nlBOYO4tfYblfOo60",
			"text": "Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one."
		},
		{
			"id": "ntmR2WN7OlMu9AFrd",
			"text": "Three metres on the long side, which is the SM +1 row."
		},
		{
			"id": "n66OT8ympkvwE-iPB",
			"text": "It has no damaging attack at all, and the whole record rests on binding ST and a suffocation ability. That is the correct shape and it is also a good check on the rating path, which would score a creature that deals no damage at zero if the disabling ability were not priced."
		},
		{
			"id": "nnKliZswdsbGbeUAk",
			"text": "Stealth is bought high on purpose. Its entire advantage is being furniture until it is not."
		},
		{
			"id": "nlWRCRjEEzAY-dGBO",
			"text": "Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
