{
	"version": 5,
	"id": "C7Xr3jEUDOfyPbWIG",
	"total_points": 477,
	"profile": {
		"name": "Oni",
		"title": "Giant",
		"player_name": "Monsters on Automatic",
		"SM": 1
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "tZBiVbDKoGpZpd7M0",
			"name": "Oni",
			"reference": "Oni [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races; answers Oni (SRD 5.1); Ogre Mage (SRD 3.5)]",
			"local_notes": "Independent Monsters on Automatic build. Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "t3Lfk_Y-mD849Kbhi",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 10,
					"can_level": true,
					"levels": 12,
					"modifiers": [
						{
							"id": "mdZJH4i6K7g0dfRk8",
							"name": "Size",
							"reference": "B19",
							"cost_adj": "-10%",
							"local_notes": "Strength costs less for a creature this large."
						}
					],
					"calc": {
						"points": 108,
						"current_level": 12
					}
				},
				{
					"id": "tWDwtIk_aAC_eA2nW",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 20,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": 20,
						"current_level": 1
					}
				},
				{
					"id": "tZatTgJFv25C4h3_Y",
					"name": "Increased Intelligence",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"points_per_level": 20,
					"can_level": true,
					"levels": 3,
					"calc": {
						"points": 60,
						"current_level": 3
					}
				},
				{
					"id": "tbwvMzEgYFd9HLGh2",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 10,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 20,
						"current_level": 2
					}
				},
				{
					"id": "tkpoUA2YHdNvp0YEg",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "tPRPkD_a9qr1Bhd8E",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": 5,
						"current_level": 1
					}
				},
				{
					"id": "t6T_Z3z3CmtFRfswa",
					"name": "Combat Reflexes",
					"reference": "B43",
					"tags": [
						"Advantage",
						"Mental"
					],
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "ty2rDlAqnMO1qdjP9",
					"name": "Damage Resistance",
					"reference": "B46,B47",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 3,
					"modifiers": [
						{
							"id": "mKMPlz439zs364jar",
							"name": "Tough Skin",
							"reference": "B47",
							"cost_adj": "-40%",
							"local_notes": "Effects that just require skin contact or a scratch ignore this DR"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 9,
						"current_level": 3
					}
				},
				{
					"id": "tzjZr9oiDxmQdeOC3",
					"name": "Dark Vision",
					"reference": "B47",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 25,
					"calc": {
						"points": 25
					}
				},
				{
					"id": "tyTkQ8QDO-H08Bkgl",
					"name": "Flight",
					"reference": "B56",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 40,
					"calc": {
						"points": 40
					}
				},
				{
					"id": "t8cXPEMAuYD125mD_",
					"name": "High Pain Threshold",
					"reference": "B59",
					"tags": [
						"Advantage",
						"Mental"
					],
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tfgI10Mp8h4WrcSMI",
					"name": "Invisibility",
					"reference": "B62",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 40,
					"modifiers": [
						{
							"id": "m90xHxU6xWbT2W1bl",
							"name": "Switchable",
							"reference": "B110",
							"cost_adj": "+10%"
						}
					],
					"calc": {
						"points": 44
					}
				},
				{
					"id": "teZ1QI3IUhuXdm755",
					"name": "Magic Resistance",
					"reference": "B67",
					"tags": [
						"Advantage",
						"Exotic",
						"Mental"
					],
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 4,
						"current_level": 2
					}
				},
				{
					"id": "t4nToVcrMea-Vjw5C",
					"name": "Morph",
					"reference": "B84",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 100,
					"modifiers": [
						{
							"id": "mHhQ4wNz6PoI_EpNO",
							"name": "Limited (humanoid forms)",
							"reference": "B111",
							"cost_adj": "-20%",
							"local_notes": "Only takes the shape of a person; cannot become an animal or an object."
						}
					],
					"calc": {
						"points": 80
					}
				},
				{
					"id": "t569U1czJdU_ybQRj",
					"name": "Regeneration (Slow)",
					"reference": "B80",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tNEiA4C8whODTt1Tn",
					"name": "Appearance (Ugly)",
					"reference": "B21",
					"tags": [
						"Disadvantage",
						"Mental",
						"Physical"
					],
					"base_points": -8,
					"calc": {
						"points": -8
					}
				},
				{
					"id": "tsYJ9Vi8rxzuSuk74",
					"name": "Social Stigma (Monster)",
					"reference": "B155",
					"tags": [
						"Disadvantage",
						"Social"
					],
					"base_points": -15,
					"calc": {
						"points": -15
					}
				}
			],
			"calc": {
				"points": 437
			},
			"melee_weapons": [
				{
					"id": "wRDSlj55ZL_C428hW",
					"damage": {
						"type": "cut",
						"base": "4d+3"
					},
					"usage": "Glaive",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"reach": "1,2",
					"usage_notes": "Glaive (13): 4d+3 cutting, Reach 1,2. Kept on the wall of the house it took, and reached for without changing shape first."
				}
			]
		}
	],
	"skills": [
		{
			"id": "sRoqMY0Td937JiIG6",
			"name": "Two-Handed Sword",
			"difficulty": "dx/a",
			"points": 8,
			"local_notes": "Racial skill at DX+2, level 13."
		},
		{
			"id": "sXiLULN1aps9JiSPJ",
			"name": "Brawling",
			"difficulty": "dx/e",
			"points": 4,
			"local_notes": "Racial skill at DX+2, level 13."
		},
		{
			"id": "sj7XeJqPq2KbolngZ",
			"name": "Innate Attack",
			"difficulty": "dx/e",
			"points": 8,
			"local_notes": "Racial skill at DX+3, level 14.",
			"specialization": "Breath"
		},
		{
			"id": "sV5Wv_ksJsu5WKQch",
			"name": "Acting",
			"difficulty": "iq/a",
			"points": 8,
			"local_notes": "Racial skill at IQ+2, level 15."
		},
		{
			"id": "smrBdRLXoCOmAP9vr",
			"name": "Intimidation",
			"difficulty": "will/a",
			"points": 8,
			"local_notes": "Racial skill at Will+2, level 17."
		},
		{
			"id": "s9ofjqbJGbojmznP0",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 4,
			"local_notes": "Racial skill at DX+1, level 12."
		}
	],
	"notes": [
		{
			"id": "n-Q6O1UeyleWi9XCO",
			"text": "Typical Stats from the package record: ST 22, DX 11, IQ 13, HT 12, HP 22, WILL 15, PER 14, FP 12, SPEED 5.75, MOVE 5, DODGE 8, DR 3. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "n3L_KTb_tBVTXPhCp",
			"text": "Encounter rating: CER 61 (offense 36, protection 25), threat tier major, appearing 1."
		},
		{
			"id": "np0wprRzjad-tWXR7",
			"text": "Cone of Cold: Cone of Cold (14): 6d burning, Reach Ranged, cone. A breath of killing cold across the front arc. It costs the oni to use and cannot be repeated every second."
		},
		{
			"id": "nvNWPrE4WJuManDXI",
			"text": "Charm: Charm: Reach Ranged, 10. One person is told to stop, and rolls against Will to not. The oni much prefers this to the glaive, because a charmed guard opens the door."
		},
		{
			"id": "naq3TSTtZ0Hj4__41",
			"text": "GCS ancestry draft: gcs/oni.gct"
		},
		{
			"id": "nYXZ2ggTLir7QvYxr",
			"text": "Independent build total: 437 points of racial traits plus 40 points of racial skills."
		},
		{
			"id": "nWM5kmCYJY_lbRFk9",
			"text": "Answers the SRD heading(s): Oni (SRD 5.1); Ogre Mage (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text."
		},
		{
			"id": "nZscT9phwakzpPzpN",
			"text": "Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree."
		},
		{
			"id": "ndOhTeksudxdF4kNK",
			"text": "Body mass used to scale this build: 320 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands."
		},
		{
			"id": "n8DLItCutpmA_GjA4",
			"text": "Movement: ground Move 5 (primary); air Move 11. The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it."
		},
		{
			"id": "nv_iAMKuDbINLsYcG",
			"text": "Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one."
		},
		{
			"id": "nup2kh8LtkBL37b4F",
			"text": "Answers two headings that are one creature: Oni in SRD 5.1 and Ogre Mage in SRD 3.5. The flight comes from the older heading and is kept, because a record that answers both should be able to do what either can."
		},
		{
			"id": "ncQ8waErnO5CnefdM",
			"text": "About 3 m standing, which is the SM +1 row; Strength carries the published -10% size discount."
		},
		{
			"id": "nVS1DOtByg-w-Hada",
			"text": "ST 22 from Basic Lift, a step above the common ogre, which is the difference the older and better-fed creature earns."
		},
		{
			"id": "ncTccRvyTwiynpGH7",
			"text": "Morph is bought at published cost with a -20% limitation to humanoid forms, which is what the creature actually does. The alternative was a special rule, and a special rule is a claim rather than a build."
		},
		{
			"id": "nOvQLmC3ezAlLq7_3",
			"text": "The breath is marked as costing fatigue, which is meant to halve its contribution to the rating. Issue #55 records that the shared rating path drops that flag on the damage term; the flag is stated correctly here and the fix belongs in cer.mjs."
		},
		{
			"id": "nXnf4Ive8LW6Z6cbS",
			"text": "Bad Smell and Gluttony are dropped from the ogre stock by name. An oni that could not sit at a table without being noticed could not do the only thing that makes it different from an ogre."
		},
		{
			"id": "nwvfNoMJ20HnKFQyV",
			"text": "Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
