{
	"version": 5,
	"id": "CRswOpsy4buTEHibA",
	"total_points": -21,
	"profile": {
		"name": "Giant Scorpion",
		"title": "Animal",
		"player_name": "Monsters on Automatic",
		"SM": 1
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "tZElRRWGVqp1CxJvZ",
			"name": "Giant Scorpion",
			"reference": "Giant Scorpion [Monsters on Automatic, SRD coverage: vermin and monstrous arthropods; answers Giant Scorpion (SRD 5.1)]",
			"local_notes": "Independent Monsters on Automatic build. Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "t4kfZ0H85X8zCdxos",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 10,
					"can_level": true,
					"levels": 7,
					"modifiers": [
						{
							"id": "mHgy4pbMoUMSCJEby",
							"name": "Size",
							"reference": "B19",
							"cost_adj": "-10%",
							"local_notes": "Strength costs less for a creature this large."
						},
						{
							"id": "mGRqlpXZPVzfeFtlm",
							"name": "No Fine Manipulators",
							"reference": "B145",
							"cost_adj": "-40%"
						}
					],
					"calc": {
						"points": 35,
						"current_level": 7
					}
				},
				{
					"id": "tHMPSku9TbxMC7L8O",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 20,
					"can_level": true,
					"levels": 1,
					"modifiers": [
						{
							"id": "mA1bX9QHEMvApLCVC",
							"name": "No Fine Manipulators",
							"reference": "B145",
							"cost_adj": "-40%"
						}
					],
					"calc": {
						"points": 12,
						"current_level": 1
					}
				},
				{
					"id": "t055oJD-C7MAqE_fK",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"points_per_level": -20,
					"can_level": true,
					"levels": 9,
					"calc": {
						"points": -180,
						"current_level": 9
					}
				},
				{
					"id": "tjd1rpCUQqjXYoBpR",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 10,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 20,
						"current_level": 2
					}
				},
				{
					"id": "tXHuPQU0LMvSA_qBR",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 7,
					"calc": {
						"points": 35,
						"current_level": 7
					}
				},
				{
					"id": "tL6SgJwKCOoq70f-Q",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 8,
					"calc": {
						"points": 40,
						"current_level": 8
					}
				},
				{
					"id": "tRz5mO6gt3gns4I6u",
					"name": "Damage Resistance",
					"reference": "B46",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 4,
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 4
					}
				},
				{
					"id": "tjdwxfw2O4s3VTRFj",
					"name": "Extra Legs (Eight Legs)",
					"reference": "B54",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tkxUFflKiO3KYQehi",
					"name": "Injury Tolerance (No Brain)",
					"reference": "B60",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "t7w4a7UYa9bjNMmmr",
					"name": "Injury Tolerance (No Neck)",
					"reference": "B60",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tcTrwuow63AmUkLti",
					"name": "Injury Tolerance (No Vitals)",
					"reference": "B60",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tsQd6Y7HvIjdZLP_b",
					"name": "Night Vision",
					"reference": "B71",
					"tags": [
						"Advantage",
						"Physical"
					],
					"points_per_level": 1,
					"can_level": true,
					"levels": 5,
					"calc": {
						"points": 5,
						"current_level": 5
					}
				},
				{
					"id": "thxRzs4CSGGIR1QA-",
					"name": "Peripheral Vision",
					"reference": "B74",
					"tags": [
						"Advantage",
						"Physical"
					],
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tnTezHsc0xQMXsrRE",
					"name": "Sharp Claws (Pincers)",
					"reference": "B42",
					"tags": [
						"Advantage",
						"Physical"
					],
					"base_points": 5,
					"weapons": [
						{
							"id": "wA7KRaF9XEBpCnj-S",
							"sv": 1,
							"usage": "Slash",
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "-1"
							},
							"reach": "C",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								}
							],
							"parry": "0",
							"calc": {
								"damage": "thr-1 cut"
							}
						}
					],
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tbUZw8iBvuAiWFNbL",
					"name": "Striker (Sting; Impaling)",
					"reference": "B88",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 8,
					"weapons": [
						{
							"id": "w4tVFWjvWswflkPAn",
							"sv": 1,
							"usage": "Sting",
							"damage": {
								"type": "imp",
								"st": "thr"
							},
							"reach": "C,1",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								}
							],
							"calc": {
								"damage": "thr imp"
							}
						}
					],
					"calc": {
						"points": 8
					}
				},
				{
					"id": "tozkl9FOYDf6qCeVS",
					"name": "Vibration Sense (Air)",
					"reference": "B96",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "t6yhjqHAYiYBA3b6p",
					"name": "Bestial",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "t61UWJ3p-YqpUUqED",
					"name": "Cannot Speak",
					"reference": "B125",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"base_points": -15,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "t5lgPFsC1Jgr2lrYO",
					"name": "Cold-Blooded",
					"reference": "B127",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"base_points": -5,
					"calc": {
						"points": -5
					}
				},
				{
					"id": "t-PG0fjdd6aG5B-iQ",
					"name": "Horizontal",
					"reference": "B139",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tmuS7qByu_BzereGv",
					"name": "No Fine Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"base_points": -30,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "tqPN77KsD2nGuCy23",
					"name": "Restricted Diet (Carnivore)",
					"reference": "B151",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				}
			],
			"calc": {
				"points": -25
			},
			"melee_weapons": [
				{
					"id": "w_-c76VcGTJNPBAUs",
					"damage": {
						"type": "imp",
						"base": "1d+2"
					},
					"usage": "Sting",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"reach": "C,1",
					"usage_notes": "Sting (13): 1d+2 impaling, Reach C,1. Arched over the back and driven down. Roll HT or the limb goes numb, then the chest does; a second sting on a failed victim is usually the end of it."
				},
				{
					"id": "wjCB6rXGdST6VxZKa",
					"damage": {
						"type": "cut",
						"base": "1d+1"
					},
					"usage": "Pincer",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"reach": "C,1",
					"usage_notes": "Pincer (13): 1d+1 cutting, Reach C,1. Grabs and holds the target still for the sting. Cannot parry."
				}
			]
		}
	],
	"skills": [
		{
			"id": "sqKyb4SCetOTDW3rE",
			"name": "Brawling",
			"difficulty": "dx/e",
			"points": 4,
			"local_notes": "Racial skill at DX+2, level 13."
		}
	],
	"notes": [
		{
			"id": "nsDOaPkBr5qGceIPM",
			"text": "Typical Stats from the package record: ST 17, DX 11, IQ 1, HT 12, HP 17, WILL 8, PER 9, FP 12, SPEED 5.75, MOVE 5, DODGE 8, DR 4. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "n-ZvQTAPveCY0UQ-Y",
			"text": "Encounter rating: CER 32 (offense 21, protection 11), threat tier standard, appearing 1."
		},
		{
			"id": "nRS3ADAQPRrjwoKf2",
			"text": "GCS ancestry draft: gcs/giant-scorpion.gct"
		},
		{
			"id": "nSoh-fQMUUNuXWbk6",
			"text": "Independent build total: -25 points of racial traits plus 4 points of racial skills."
		},
		{
			"id": "nLvHlwFSMT5Ur3_W8",
			"text": "Answers the SRD heading(s): Giant Scorpion (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text."
		},
		{
			"id": "nREDsfACZjdnTdZlF",
			"text": "Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree."
		},
		{
			"id": "nM_g7dvix7EsNooFq",
			"text": "Body mass used to scale this build: 120 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands."
		},
		{
			"id": "nxzWF0SmSD5KQXWr5",
			"text": "Movement: ground Move 5 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it."
		},
		{
			"id": "nzvlDEGMOipYbySOu",
			"text": "Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one."
		},
		{
			"id": "nMcPQ_QRNU8mGK7r9",
			"text": "About 2.5 m including the tail, which is the SM +1 row."
		},
		{
			"id": "nFpbc7FrX1FBr9iCB",
			"text": "ST from Basic Lift: it drags a human body into a burrow."
		},
		{
			"id": "nxzbxnMZ55BA2xU1h",
			"text": "Rating caveat for review: the giant spider out-rates this creature, which is not obviously right. The cause is in the rating path, not the build — a binding is scored at its raw ST while a disabling ability is scored at one point per five, so the spider's web (ST 16) contributes 16 while this scorpion's lethal venom (30 points) contributes 6. Only the better of the two is counted per creature, so the spider's own venom is also discarded. Recorded rather than tuned around; the fix belongs in the CER path."
		},
		{
			"id": "njktNAMNKJ8m3THiZ",
			"text": "Added after a post-hoc comparison against independent GURPS fan conversions of this creature: Peripheral Vision. The comparison surfaced the gap; the build is still ours."
		},
		{
			"id": "nPRy0s33udBVz5-fX",
			"text": "Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
