{
	"version": 5,
	"id": "CerV8_AUmSqFbrCW0",
	"total_points": -79,
	"profile": {
		"name": "Blood Hawk",
		"title": "Animal",
		"player_name": "Monsters on Automatic",
		"SM": -3
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "tLnYkVAGw8IRXeR81",
			"name": "Blood Hawk",
			"reference": "Blood Hawk [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals; answers Blood Hawk (SRD 5.1)]",
			"local_notes": "Independent Monsters on Automatic build. Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tPV973BEiqhQ9-whE",
					"name": "Decreased Strength",
					"reference": "B14",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"points_per_level": -10,
					"can_level": true,
					"levels": 7,
					"modifiers": [
						{
							"id": "m3rHyBk_ptIq107P2",
							"name": "No Fine Manipulators",
							"reference": "B145",
							"cost_adj": "-40%"
						}
					],
					"calc": {
						"points": -42,
						"current_level": 7
					}
				},
				{
					"id": "tC0KDxyxSyutLxZY_",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 20,
					"can_level": true,
					"levels": 4,
					"modifiers": [
						{
							"id": "m_iVDJLac23_gfstJ",
							"name": "No Fine Manipulators",
							"reference": "B145",
							"cost_adj": "-40%"
						}
					],
					"calc": {
						"points": 48,
						"current_level": 4
					}
				},
				{
					"id": "t_oXMMoR5uow-Peln",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"points_per_level": -20,
					"can_level": true,
					"levels": 6,
					"calc": {
						"points": -120,
						"current_level": 6
					}
				},
				{
					"id": "t9rGy3QjHaQiHefWB",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"points_per_level": 10,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": 10,
						"current_level": 1
					}
				},
				{
					"id": "t1k9AZOSkVNPAjGWP",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 6,
					"calc": {
						"points": 30,
						"current_level": 6
					}
				},
				{
					"id": "thId2WFgs7V3F-zrC",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 8,
					"calc": {
						"points": 40,
						"current_level": 8
					}
				},
				{
					"id": "tZ5SzE6qicz32duHq",
					"name": "Decreased Basic Move",
					"reference": "B17",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"points_per_level": -5,
					"can_level": true,
					"levels": 4,
					"calc": {
						"points": -20,
						"current_level": 4
					}
				},
				{
					"id": "tyt88LkyPgwV-hb5X",
					"name": "Acute Vision",
					"reference": "B35",
					"tags": [
						"Advantage",
						"Physical"
					],
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 4,
						"current_level": 2
					}
				},
				{
					"id": "tfidyYnZfcryToOW8",
					"name": "Enhanced Move (Air)",
					"reference": "B52",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"points_per_level": 20,
					"can_level": true,
					"levels": 0.5,
					"calc": {
						"points": 10,
						"current_level": 0.5
					}
				},
				{
					"id": "tHYqP9M1CDynWG0uq",
					"name": "Flight",
					"reference": "B56",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"base_points": 40,
					"modifiers": [
						{
							"id": "mK7aeRDql87UZk0cO",
							"name": "Winged",
							"reference": "B56",
							"cost_adj": "-25%",
							"local_notes": "Requires room to spread and beat wings; a grounded or bound flier cannot use it."
						}
					],
					"calc": {
						"points": 30
					}
				},
				{
					"id": "t1y8FEXandwWnEI9J",
					"name": "Sharp Beak",
					"reference": "B91",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"base_points": 1,
					"weapons": [
						{
							"id": "wzlWSqDyfmqIZWCwf",
							"sv": 1,
							"usage": "Beak",
							"damage": {
								"type": "pi",
								"st": "thr",
								"base": "-1"
							},
							"reach": "C",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								}
							],
							"calc": {
								"damage": "thr-1 pi"
							}
						}
					],
					"calc": {
						"points": 1
					}
				},
				{
					"id": "tO4hI6SmKAtBvS0Gj",
					"name": "Talons",
					"reference": "B42",
					"tags": [
						"Advantage",
						"Physical"
					],
					"base_points": 8,
					"weapons": [
						{
							"id": "wXxFJYm3m1kQFcZeT",
							"sv": 1,
							"usage": "Talons",
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "+1"
							},
							"reach": "C",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								}
							],
							"parry": "0",
							"calc": {
								"damage": "thr+1 cut"
							}
						}
					],
					"calc": {
						"points": 8
					}
				},
				{
					"id": "tT6xsyAhV3bJERsPP",
					"name": "Telescopic Vision",
					"reference": "B92",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": 5,
						"current_level": 1
					}
				},
				{
					"id": "t6zVcaJzl3swUfrmY",
					"name": "Bestial",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "t8dylmVHxCjHtd6oR",
					"name": "Bloodlust (12)",
					"reference": "B125",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "t9xkKoad3L3Eje9bw",
					"name": "Cannot Speak",
					"reference": "B125",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"base_points": -15,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "td4rONOGJ-rlsm9LA",
					"name": "Gregarious",
					"reference": "B126",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tBGlGtJIX4Vh2qggf",
					"name": "No Fine Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"base_points": -30,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "t9Yq4oi7zDqVOz0kN",
					"name": "Restricted Diet (Carnivore)",
					"reference": "B151",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"base_points": -10,
					"calc": {
						"points": -10
					}
				}
			],
			"calc": {
				"points": -81
			},
			"melee_weapons": [
				{
					"id": "wHx8wwxzzD_j7blCa",
					"damage": {
						"type": "cut",
						"base": "1d-4"
					},
					"usage": "Talons",
					"defaults": [
						{
							"type": "10",
							"modifier": 5
						}
					],
					"reach": "C",
					"usage_notes": "Talons (15): 1d-4 cutting, Reach C. Struck on the stoop, at the eyes and scalp. Cannot parry."
				},
				{
					"id": "wY81ZzZsSfqzTlv-W",
					"damage": {
						"type": "pi",
						"base": "1d-6"
					},
					"usage": "Beak",
					"defaults": [
						{
							"type": "10",
							"modifier": 5
						}
					],
					"reach": "C",
					"usage_notes": "Beak (15): 1d-6 piercing, Reach C."
				}
			]
		}
	],
	"skills": [
		{
			"id": "sNBN1tsKsqqsyNVC7",
			"name": "Brawling",
			"difficulty": "dx/e",
			"points": 2,
			"local_notes": "Racial skill at DX+1, level 15."
		}
	],
	"notes": [
		{
			"id": "n9xbXtcezj9T9xyYh",
			"text": "Typical Stats from the package record: ST 3, DX 14, IQ 4, HT 11, HP 3, WILL 10, PER 12, FP 11, SPEED 6.25, MOVE 12, DODGE 9, DR 0. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "n0Zv-tU0oI_bGfsLV",
			"text": "Encounter rating: CER 7 (offense 11, protection -4), threat tier minor, appearing 5."
		},
		{
			"id": "n9GX_h6OT3xt7aBGf",
			"text": "GCS ancestry draft: gcs/blood-hawk.gct"
		},
		{
			"id": "nHPWKJp968vjmhzyk",
			"text": "Independent build total: -81 points of racial traits plus 2 points of racial skills."
		},
		{
			"id": "nQ3PzyGkYPadTQW3n",
			"text": "Answers the SRD heading(s): Blood Hawk (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text."
		},
		{
			"id": "nrKLuuk8rcGE66CbL",
			"text": "Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree."
		},
		{
			"id": "n2cXRUvQeqbcShnIZ",
			"text": "Body mass used to scale this build: 1.5 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands."
		},
		{
			"id": "nn4eLNPX4oP5l3Zzi",
			"text": "Movement: ground Move 2; air Move 12, 18 at a sprint (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it."
		},
		{
			"id": "nmf6M5OlM2sFm5kwi",
			"text": "Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one."
		},
		{
			"id": "nYlaEEYoAZ7rj_6b3",
			"text": "Body about 60 cm; Size Modifier follows body length, not the wingspan, because the wings fold."
		},
		{
			"id": "nqu6gbvIc43H6C7Vm",
			"text": "ST from Basic Lift: it can carry roughly its own 1.5 kg for a short flight."
		},
		{
			"id": "nQPggEBP_J-Jrg5aw",
			"text": "Will is high for a bird of this size and that is the point of the creature — it commits to a target that could kill it."
		},
		{
			"id": "nFd5Gq6dlgLt0fF0P",
			"text": "Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
