{
	"version": 5,
	"id": "AdqxjMI38-HiG3JEw",
	"total_points": -172,
	"profile": {
		"name": "Violet Fungus",
		"title": "Fungus",
		"player_name": "Dungeons on Automatic",
		"SM": 0
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "TNmUu-IOWxdynvtjo",
			"name": "Violet Fungus",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Violet Fungus [Monster Manual, page 113]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Violet Fungus [Monster Manual, page 113]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published -172 points; exact GCS library substitutions produce -172 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "t19fJbvXyQl_joZQr",
					"name": "Decreased Dexterity",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: DX-3\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -60 point(s); library calculation is -60.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 3,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "dx",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -60,
						"current_level": 3
					}
				},
				{
					"id": "t6YuQCBlEUt8GLrmV",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-9\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -180 point(s); library calculation is -180.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 9,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -180,
						"current_level": 9
					}
				},
				{
					"id": "tWc4qcapWF2lPYKKu",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 1
					}
				},
				{
					"id": "tAeTDM4o6P3-R8lrx",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: Will+4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 4,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "will",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 4
					}
				},
				{
					"id": "tMWTgSQjZAMJeEDHx",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+6\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 30 point(s); library calculation is 30.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 6,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 30,
						"current_level": 6
					}
				},
				{
					"id": "t-S6N1otg62dRmOF_",
					"name": "Decreased Basic Move",
					"reference": "B17",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Basic Move -3\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15.",
					"points_per_level": -5,
					"can_level": true,
					"levels": 3,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_move",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -15,
						"current_level": 3
					}
				},
				{
					"id": "t_oqoDvRriQQnHh1Z",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 1 (Can’t Wear Armor, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 3 point(s); library calculation is 3.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"modifiers": [
						{
							"id": "mpjuOsBP9LMwJ3gMv",
							"name": "Can't wear armor",
							"reference": "B47",
							"cost_adj": "-40%"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 3,
						"current_level": 1
					}
				},
				{
					"id": "tZGalmKOshTJ_YlSO",
					"name": "Doesn’t Breathe",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Violet Fungus [Monster Manual, page 113]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Breathe (Oxygen Absorption, -25%)",
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tFOI2x0p_eyW7WjPn",
					"name": "Extra-Flexible Arms",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Violet Fungus [Monster Manual, page 113]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Extra-Flexible Arms",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tnS-yJlyZrNfBHP8X",
					"name": "Extra Arms 2",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Violet Fungus [Monster Manual, page 113]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Extra Arms 2 (Extra-Flexible, +50%)",
					"base_points": 30,
					"calc": {
						"points": 30
					}
				},
				{
					"id": "tC7hKjw4esOAGkCyP",
					"name": "Injury Tolerance (Homogenous, No Blood, No Eyes, No Head, No Neck)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Violet Fungus [Monster Manual, page 113]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Injury Tolerance (Homogenous, No Blood, No Eyes, No Head, No Neck)",
					"base_points": 62,
					"calc": {
						"points": 62
					}
				},
				{
					"id": "tAswY6Ce3LgZpvtJ_",
					"name": "Immunity to Metabolic Hazards",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Violet Fungus [Monster Manual, page 113]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Immunity to Metabolic Hazards",
					"base_points": 30,
					"calc": {
						"points": 30
					}
				},
				{
					"id": "tC92KNEuhvcXBjP7V",
					"name": "Immunity to Mind Control",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Violet Fungus [Monster Manual, page 113]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Immunity to Mind Control",
					"base_points": 30,
					"calc": {
						"points": 30
					}
				},
				{
					"id": "tjkBM7r2QTI6UUGfE",
					"name": "Reduced Consumption",
					"reference": "B80",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Reduced Consumption 4 (Cast-Iron Stomach, -50%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 4 point(s); library calculation is 4.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 4,
					"modifiers": [
						{
							"id": "mBmQ4RNbNzg3SeruI",
							"name": "Cast-Iron Stomach",
							"reference": "B80",
							"cost_adj": "-50%"
						}
					],
					"calc": {
						"points": 4,
						"current_level": 4
					}
				},
				{
					"id": "tvA4RTZc-O8uJtYvz",
					"name": "Vibration Sense (Air)",
					"reference": "B96",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Vibration Sense (Air)\nNative library match: After the End/After the End Mutations (After the End Mutations.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "t13NTz_m5ZxLV8PBP",
					"name": "Poison",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Violet Fungus [Monster Manual, page 113]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Poison: Fatigue Attack 1d-1 (Contact Agent, -30%; Link, Tentacle, +10%; Resistible, HT, -30%) [4].",
					"base_points": 4,
					"calc": {
						"points": 4
					}
				},
				{
					"id": "tl4R9vdJmhbk0vOcV",
					"name": "Bestial",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Mental"
					],
					"local_notes": "Source construction: Bestial\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tdOV5kQroQZuzIeMW",
					"name": "Blindness",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Blindness\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -50 point(s); library calculation is -50. Library note: Cannot target hit locations",
					"base_points": -50,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"tags": {
								"compare": "contains",
								"qualifier": "combat"
							},
							"amount": -6
						}
					],
					"calc": {
						"points": -50
					}
				},
				{
					"id": "t4VHhVG1OxK27LAS7",
					"name": "Cannot Learn",
					"reference": "B125",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Cannot Learn\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"calc": {
						"points": -30
					}
				},
				{
					"id": "tRKU2bU9lNrJSsnVL",
					"name": "Deafness",
					"reference": "B129",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Deafness\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -20 point(s); library calculation is -20.",
					"base_points": -20,
					"calc": {
						"points": -20
					}
				},
				{
					"id": "tJ-mQkaCXUrTWDwvV",
					"name": "No Fine Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: No Fine Manipulators\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "tDsTfMl5uYYb9dBzN",
					"name": "Mute",
					"reference": "DFM13",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Mute\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated -25 point(s); library calculation is -25.",
					"base_points": -25,
					"calc": {
						"points": -25
					}
				},
				{
					"id": "tfwvmw7jFBDPmkhDO",
					"name": "Slow Eater",
					"reference": "B155",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Slow Eater\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10. Library note: Each meal takes about two hours, as opposed to about ½ hour for most humans. This reduces the time available for study, long tasks, and travel on foot by 4½ hours per day.",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				}
			],
			"calc": {
				"points": -172
			},
			"melee_weapons": [
				{
					"id": "ApnRCBh89x14W39ed",
					"damage": {
						"type": "fat",
						"base": "1d-3"
					},
					"usage": "Tentacle",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": -3
						}
					],
					"usage_notes": "Tentacle (7): thrust 1d-3 crushing + linked 1d-1 fatigue (contact agent, resistible with HT), Reach C."
				}
			]
		}
	],
	"skills": [],
	"notes": [
		{
			"id": "AJ5VTCuCFbUigmF9P",
			"text": "Typical Stats from the reviewed package: ST 10, DX 7, IQ 1, HT 11, HP 10, WILL 5, PER 7, FP 11, SPEED 4.5, MOVE 1, DODGE 7, DR 1. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AQ8UDLSK7CGLxW3N0",
			"text": "Encounter rating: CER 1 (offense -6, protection -5), threat tier minor, appearing 1."
		},
		{
			"id": "ATH_M7-RENsDDDzDd",
			"text": "Poison (1d-1 fatigue): No attack roll and no active defense. Fatigue Attack 1d-1 (Contact Agent, -30%; Link, Tentacle, +10%; Resistible, HT, -30%) Resolve as stated by the construction; the source gives no separate resolution text."
		},
		{
			"id": "AfzgDD1Ut63BKYDxc",
			"text": "GCS ancestry draft: gcs/violet-fungus.gct"
		},
		{
			"id": "AKbytQjR5EHcXPSxo",
			"text": "Source template total: -172 points."
		},
		{
			"id": "AJ23Cigk1j3lLgZTR",
			"text": "Library-rebuilt template total: -172 points."
		},
		{
			"id": "ASvFCawbYX6gOaKE0",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "AWGTWZ8VWCVy0pono",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "AIYFLO_Vw9gwL8LzF",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
