{
	"version": 5,
	"id": "AaY5w7P7AmitWsuan",
	"total_points": 142,
	"profile": {
		"name": "Satyr",
		"title": "Fey",
		"player_name": "Dungeons on Automatic",
		"SM": 0
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "TiFLXCgFVFPQk90wb",
			"name": "Satyr",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Satyr [Monster Manual, page 219]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Satyr [Monster Manual, page 219]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 142 points; exact GCS library substitutions produce 142 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "t42qBnU4hMHuzzTS_",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: DX+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 20,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "dx",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 1
					}
				},
				{
					"id": "tZ9u1SXw9Mo0VZ-lj",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+3\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 3,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 15,
						"current_level": 3
					}
				},
				{
					"id": "tgWgYCdEWXMGKt8_S",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 1 (Tough Skin, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 3 point(s); library calculation is 3.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"modifiers": [
						{
							"id": "mPFusb05iZGBoD4Zl",
							"name": "Tough Skin",
							"reference": "B47",
							"cost_adj": "-40%",
							"local_notes": "Effects that just require skin contact or a scratch ignore this DR"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 3,
						"current_level": 1
					}
				},
				{
					"id": "t94iAlOlZOF90R6Go",
					"name": "DR 2",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Satyr [Monster Manual, page 219]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: DR 2 (Skull Only, -70%)",
					"base_points": 3,
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"skull",
								"face",
								"neck",
								"torso",
								"vitals",
								"groin",
								"arm",
								"hand",
								"leg",
								"foot",
								"tail",
								"wing",
								"fin",
								"brain"
							],
							"amount": 2
						}
					],
					"calc": {
						"points": 3
					}
				},
				{
					"id": "t3gG8_BSUXDMcxbEM",
					"name": "Hooves",
					"reference": "B42",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Hooves\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 3 point(s); library calculation is 3.",
					"base_points": 3,
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"foot"
							],
							"amount": 1
						}
					],
					"weapons": [
						{
							"id": "wEP9n-HgN2jkhChjs",
							"sv": 1,
							"damage": {
								"type": "cr",
								"st": "thr",
								"modifier_per_die": 1
							},
							"usage": "Trample",
							"reach": "C,1",
							"defaults": [
								{
									"type": "dx",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Brawling",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Karate",
									"modifier": -2
								}
							],
							"calc": {
								"damage": "thr (+1 per die) cr"
							}
						}
					],
					"calc": {
						"points": 3
					}
				},
				{
					"id": "tiDJzgv6nuqK-R3Dt",
					"name": "Musical Ability 1",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Satyr [Monster Manual, page 219]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Musical Ability 1",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tv0Pg89dpW0KAD__J",
					"name": "Night Vision",
					"reference": "B71,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Night Vision 5\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"points_per_level": 1,
					"can_level": true,
					"levels": 5,
					"calc": {
						"points": 5,
						"current_level": 5
					}
				},
				{
					"id": "tAFZqBMVhO8ReATUR",
					"name": "Silence",
					"reference": "B85,P76",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Silence 1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5. Library note: Bonuses help only when hearing is the only sense that can be used to detect you.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to Stealth when you are perfectly motionless",
							"amount": 2,
							"per_level": true
						},
						{
							"type": "conditional_modifier",
							"situation": "to Stealth if moving (even in armor, etc.)",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 5,
						"current_level": 1
					}
				},
				{
					"id": "td74-3hEhtsDZKSLv",
					"name": "Horns",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Satyr [Monster Manual, page 219]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Horns: Natural Weapon (Crushing; Cannot Parry, -40%) [3].",
					"base_points": 3,
					"calc": {
						"points": 3
					}
				},
				{
					"id": "tM0kTn54wEVMPbrQA",
					"name": "Pan Pipes (Alternative Abilities)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Satyr [Monster Manual, page 219]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: - Pan Pipes (Alternative Abilities) [110]:",
					"base_points": 110,
					"calc": {
						"points": 110
					}
				},
				{
					"id": "tk5wJOstm8y6jR2Ch",
					"name": "Compulsive Carousing",
					"reference": "B128",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Compulsive Carousing (9)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -7 point(s); library calculation is -7.",
					"cr": 9,
					"base_points": -5,
					"features": [
						{
							"type": "reaction_bonus",
							"situation": "from like-minded extroverts",
							"amount": 1
						},
						{
							"type": "reaction_bonus",
							"situation": "or worse from sober-minded citizens (GM discretion)",
							"amount": -1
						}
					],
					"calc": {
						"points": -7
					}
				},
				{
					"id": "ttNbpNI4v_u0ggyYi",
					"name": "Lecherousness",
					"reference": "B142",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Lecherousness (12)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15. Library note: Make a self-control roll whenever you have more than the briefest contact with an appealing member of the sex you find attractive, at -5 if this person is Handsome/Beautiful, or at -10 if Very Handsome/Very Beautiful. If you fail, you must make a “pass” using whatever wiles and skills you can bring to bear.",
					"cr": 12,
					"base_points": -15,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tzQw_-0dOu3uVJk83",
					"name": "Vulnerability (Cold Iron, x2)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Satyr [Monster Manual, page 219]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Vulnerability (Cold Iron, x2)",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "t_C9Pdft5gZid7FL9",
					"name": "Alcohol Tolerance",
					"reference": "B100",
					"tags": [
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Alcohol Tolerance\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "on all HT rolls related to drinking",
							"amount": 2
						}
					],
					"calc": {
						"points": 1
					}
				},
				{
					"id": "teOZSGG3eNohVNh5F",
					"name": "Fur",
					"reference": "B101",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Fur\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"calc": {
						"points": 1
					}
				}
			],
			"calc": {
				"points": 142
			},
			"melee_weapons": [
				{
					"id": "A4vbDo5VSl16bwRim",
					"damage": {
						"type": "imp",
						"base": "1d-3"
					},
					"usage": "Dagger",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"usage_notes": "Dagger (13): thrust 1d-3 impaling, Reach C."
				},
				{
					"id": "AZaWH0CVE_YEq-Z1_",
					"damage": {
						"type": "cr",
						"base": "1d-1"
					},
					"usage": "Horns",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Horns (14): thrust 1d-1 crushing, Reach C."
				},
				{
					"id": "AXpJvh3ykSlNpocrX",
					"damage": {
						"type": "imp",
						"base": "1d-2"
					},
					"usage": "Short Bow",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"usage_notes": "Short Bow (13): thrust 1d-2 impaling, Acc 1, Range 150/200, RoF 1, Shots 1(2)."
				}
			]
		}
	],
	"skills": [
		{
			"id": "ALqG4WC0JyiJr7ZNg",
			"name": "Bow",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AaKBVl7dy6bnQXbG9",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "AkKPc0zlAoPnpkwu_",
			"name": "Carousing",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 16 in the source conversion."
		},
		{
			"id": "ASP6kIsGaWnTZIcey",
			"name": "Dancing",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "AgaRBeMjZlocZH7wv",
			"name": "Knife",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AuN8PKIIxP4I4BliR",
			"name": "Musical Instrument (Pan Pipes)",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "ANgroLZW-XcODdnWW",
			"name": "Observation",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "AbN_DYGj3vlUys5JC",
			"name": "Singing",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "AyfPU12KdjX6GLuvI",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AbMpbsubCX08xBQG4",
			"text": "Typical Stats from the reviewed package: ST 10, DX 12, IQ 10, HT 11, HP 10, WILL 10, PER 13, FP 11, SPEED 6, MOVE 6, DODGE 9, DR 1. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AOvIzNfiJwUUobCgv",
			"text": "Encounter rating: CER 12 (offense 8, protection 4), threat tier minor, appearing 2."
		},
		{
			"id": "AomnclareU3VwMsh6",
			"text": "Fear: The satyr can play a frightening tune that forces creatures who hear it (the satyr can exlude any creatures it does not want to affect) to roll an immediate Fright Check (p. B360)."
		},
		{
			"id": "A9Knp4wyfVjJxPsr1",
			"text": "Sleep, reach 8 yards: This tune makes creatures within 8 yards that hear it fall asleep for margin of failure minutes, if they fail to resist in a Quick Contest of the satyr’s Musical Instrument (Pan Pipes) skill against their Will. After this, they can be woken normally, but they will not necessarily wake up right away, especially if already tired. Upon waking up, each subject is stunned (p. B420) and may roll vs. Will once per second to recover. The satyr can omit any creatures from the effect."
		},
		{
			"id": "ArqkGi33qZoW-xvRl",
			"text": "GCS ancestry draft: gcs/satyr.gct"
		},
		{
			"id": "AfQPVDDd43werFofb",
			"text": "Source template total: 142 points."
		},
		{
			"id": "A3ebXBkt8RGehnyVc",
			"text": "Library-rebuilt template total: 142 points."
		},
		{
			"id": "Azxxypuu99cmOFhdP",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "Ad9TBJXNFj_aLmFWo",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "A4P8hB4qRd8-NkF-e",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
