{
	"version": 5,
	"id": "An6X9kAu2EFo4Zenc",
	"total_points": 76,
	"profile": {
		"name": "Salt Mephit",
		"title": "Outsider (Earth)",
		"player_name": "Dungeons on Automatic",
		"SM": -1
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "ThXQMIM5RWsCh3tNM",
			"name": "Salt Mephit",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Salt Mephit [Monster Manual, page 184]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Salt Mephit [Monster Manual, page 184]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 76 points; exact GCS library substitutions produce 76 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tDNk_J1cjNgDMvn-4",
					"name": "Decreased Strength",
					"reference": "B14",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: ST-1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"points_per_level": -10,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -10,
						"current_level": 1
					}
				},
				{
					"id": "tkxOZyfx0Oe1zOzb5",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -20 point(s); library calculation is -20.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -20,
						"current_level": 1
					}
				},
				{
					"id": "tcF45SMYMPVWsD5wg",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 1
					}
				},
				{
					"id": "tHVJ_ed9EjCgcl0DI",
					"name": "Decreased Size Modifier",
					"reference": "B19",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: SM-1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "sm",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 0
					}
				},
				{
					"id": "thfZK0MxBHbDr1_2v",
					"name": "Blunt Claws",
					"reference": "B42,MA42",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Blunt Claws\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 3 point(s); library calculation is 3.",
					"base_points": 3,
					"weapons": [
						{
							"id": "wGKpwAPTK_WiV8WBz",
							"sv": 1,
							"damage": {
								"type": "cr",
								"st": "thr",
								"base": "-1",
								"modifier_per_die": 1
							},
							"usage": "Punch",
							"reach": "C",
							"parry": "0",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "skill",
									"name": "Boxing"
								},
								{
									"type": "skill",
									"name": "Karate"
								}
							],
							"calc": {
								"damage": "thr-1 (+1 per die) cr"
							}
						},
						{
							"id": "wo02dGcA3xKo8kxwU",
							"sv": 1,
							"damage": {
								"type": "cr",
								"st": "thr",
								"modifier_per_die": 1
							},
							"usage": "Kick",
							"reach": "C,1",
							"defaults": [
								{
									"type": "dx",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Brawling",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Karate",
									"modifier": -2
								}
							],
							"calc": {
								"damage": "thr (+1 per die) cr"
							}
						}
					],
					"calc": {
						"points": 3
					}
				},
				{
					"id": "tkeHIRvnYVKNJcZ4l",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 5,
						"current_level": 1
					}
				},
				{
					"id": "t3esgrNQ1MQ37Na7W",
					"name": "Doesn’t Eat or Drink",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Salt Mephit [Monster Manual, page 184]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Eat or Drink",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tYFeu_yUmvKG7pTgQ",
					"name": "Flight",
					"reference": "B56,P50,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Flight (Cannot Hover, -15%; Winged, -25%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 24 point(s); library calculation is 24. Library note: Air Move is Basic Speed x 2 (drop all fractions)",
					"base_points": 40,
					"modifiers": [
						{
							"id": "m58FAY1Ck7RCrEPrB",
							"name": "Cannot Hover",
							"reference": "B56",
							"cost_adj": "-15%"
						},
						{
							"id": "msNk6BpqvhcCghKu5",
							"name": "Winged",
							"reference": "B56",
							"cost_adj": "-25%"
						}
					],
					"calc": {
						"points": 24
					}
				},
				{
					"id": "tflBlxHNAmKYsD7kM",
					"name": "Infravision",
					"reference": "B60,P87",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Infravision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tQl1eYdbEb1J_MpG9",
					"name": "Regeneration",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Salt Mephit [Monster Manual, page 184]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Regeneration (Fast; Accessibility, Only if in an arid environment, -30%)",
					"base_points": 35,
					"calc": {
						"points": 35
					}
				},
				{
					"id": "tmQBXoSELIsZTBSY1",
					"name": "Breath Weapon",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Salt Mephit [Monster Manual, page 184]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: - Breath Weapon: Small Piercing Attack 1d (Costs Fatigue, 1 FP, -5%; Jet, +0%; Magical, -10%; Side Effect, Itching, +60%) [5].",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tw1mpZ3-732IOPQZx",
					"name": "Drain Moisture",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Salt Mephit [Monster Manual, page 184]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Drain Moisture: Fatigue Attack 1d (Area Effect, 4 yards, +100%; Cosmic, Irresistible Attack, +300%; Costs Fatigue, 4 FP, -20%; Dehydration, +20%; Emanation, -20%; Magical, -10%; No Signature, +20%) [49].",
					"base_points": 49,
					"calc": {
						"points": 49
					}
				},
				{
					"id": "tZqNPEyx24ezvz8px",
					"name": "Brittle",
					"reference": "DFM13",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Brittle\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated -15 point(s); library calculation is -15.",
					"base_points": -15,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tZcE8W2opNk7N_Kcq",
					"name": "Curious",
					"reference": "B129",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Curious (12)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -5 point(s); library calculation is -5. Library note: Make a self-control roll when presented with an interesting item or situation",
					"cr": 12,
					"base_points": -5,
					"calc": {
						"points": -5
					}
				},
				{
					"id": "tCV3o0zzvUaKaEFbe",
					"name": "Skinny",
					"reference": "B18",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Skinny\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -5 point(s); library calculation is -5.",
					"base_points": -5,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "disguise"
							},
							"amount": -2
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "shadowing"
							},
							"amount": -2
						},
						{
							"type": "conditional_modifier",
							"situation": "to ST vs. knockback",
							"amount": -2
						}
					],
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "attribute_prereq",
								"has": true,
								"qualifier": {
									"compare": "at_most",
									"qualifier": 14
								},
								"which": "ht"
							}
						]
					},
					"calc": {
						"points": -5
					}
				},
				{
					"id": "tQXzdk5np44ZXXmwb",
					"name": "Vulnerability (Sound, x2)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Salt Mephit [Monster Manual, page 184]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Vulnerability (Sound, x2)",
					"base_points": -20,
					"calc": {
						"points": -20
					}
				}
			],
			"calc": {
				"points": 76
			},
			"melee_weapons": [
				{
					"id": "Ai1vGEN6LMUmE9ANO",
					"damage": {
						"type": "cr",
						"base": "1d-2"
					},
					"usage": "Blunt Claws",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 0
						}
					],
					"usage_notes": "Blunt Claws (10): thrust 1d-2 crushing (KYOS: 1d-3 crushing), Reach C."
				},
				{
					"id": "Am2dwubtE76X4gvyw",
					"damage": {
						"type": "pi-",
						"base": "1d"
					},
					"usage": "Breath Weapon",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"usage_notes": "Breath Weapon (13): A 10-yard jet of salt crystals erupts from the mephit’s mouth. It uses Innate Attack (Breath) to hit. Don’t apply range penalties; treat this as a long melee weapon rather than a ranged attack. It does 1d small piercing damage, and has a 1/2D range of 5 yards. If any damage penetrates the target’s DR, he must make a HT roll, at -1 per 2 points of injury or suffer from itching skin and eyes for (20 – HT) minutes. The target is at -2 to DX for the duration of the itch. Scratching for one full second relieves the itch, but the target can do nothing else while scratching. This ability costs 1 FP to use."
				}
			]
		}
	],
	"skills": [
		{
			"id": "AnoGXPK6GjxheB2rb",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 12 in the source conversion."
		},
		{
			"id": "AQZgccI_7pt4el9Ci",
			"name": "Innate Attack (Breath)",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 10 in the source conversion."
		},
		{
			"id": "Aq1IARl8A4WTE6duI",
			"name": "Innate Attack (Gaze)",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 10 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AEu9LRRdfbCmD6cAf",
			"text": "Typical Stats from the reviewed package: ST 9, DX 10, IQ 9, HT 11, HP 9, WILL 9, PER 9, FP 11, SPEED 5.25, MOVE 5, DODGE 8, DR 1. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "A8VWpxZxH2BhnNHDV",
			"text": "Encounter rating: CER 5 (offense 5, protection 0), threat tier minor, appearing 4."
		},
		{
			"id": "A35Z_XM6WSTIdfOrc",
			"text": "Drain Moisture (1d fatigue), reach 4 yards: By spending 4 FP, a salt mephit can drain moisture from the area around him. Every creature within 4 yards of him takes 1d fatigue damage. Treat FP lost to the attack identically to FP lost to dehydration for all purposes, notably recovery."
		},
		{
			"id": "ADdyx9jrQuQoiBEm6",
			"text": "GCS ancestry draft: gcs/salt-mephit.gct"
		},
		{
			"id": "AZIPAuUnlpb6glmpT",
			"text": "Source template total: 76 points."
		},
		{
			"id": "A9PCOMsBorMabDP19",
			"text": "Library-rebuilt template total: 76 points."
		},
		{
			"id": "AARnW9_AuzJ4CGfj6",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "AKw0ETGfqGgj9F3vK",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "AKyaU2xdD26rVBqXj",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
