{
	"version": 5,
	"id": "AXXQA1tdfEoSKgqvf",
	"total_points": 103,
	"profile": {
		"name": "Nixie",
		"title": "Fey",
		"player_name": "Dungeons on Automatic",
		"SM": -1
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "TYIx0kRE1Uc3odIVI",
			"name": "Nixie",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Nixie [Monster Manual, page 235]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Nixie [Monster Manual, page 235]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 103 points; exact GCS library substitutions produce 103 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "t56umpi_kRWHqL_HT",
					"name": "Decreased Strength",
					"reference": "B14",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: ST-3\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"points_per_level": -10,
					"can_level": true,
					"levels": 3,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -30,
						"current_level": 3
					}
				},
				{
					"id": "tyjtoy2-3qYVGOg-y",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: DX+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 20,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "dx",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 2
					}
				},
				{
					"id": "tosthNvKpfCtGszx5",
					"name": "Increased Intelligence",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: IQ+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 20,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 1
					}
				},
				{
					"id": "tKb5PNyd1PGcTlbCx",
					"name": "Decreased Size Modifier",
					"reference": "B19",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: SM-1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "sm",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tsj4Zlxc0SQ-BqOhI",
					"name": "Decreased Basic Move",
					"reference": "B17",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Basic Move -1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -5 point(s); library calculation is -5.",
					"points_per_level": -5,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_move",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -5,
						"current_level": 1
					}
				},
				{
					"id": "tUvTWg60QxNLXimaD",
					"name": "Amphibious",
					"reference": "B40,P42",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Amphibious\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tS29dE2Bz4JrpodUy",
					"name": "Animal Empathy",
					"reference": "B40,P48",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Animal Empathy\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "t60lLa-aMcIK6hbMf",
					"name": "Appearance",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Nixie [Monster Manual, page 235]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Appearance (Attractive; Universal, +25%)",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "to1Z2fWunyTN2jEc2",
					"name": "Charisma",
					"reference": "B41",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Charisma 2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "fortune-telling"
							},
							"amount": 1,
							"per_level": true
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "leadership"
							},
							"amount": 1,
							"per_level": true
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "panhandling"
							},
							"amount": 1,
							"per_level": true
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "public speaking"
							},
							"amount": 1,
							"per_level": true
						},
						{
							"type": "reaction_bonus",
							"situation": "from sapient being with whom you actively interact (converse, lecture, etc.)",
							"amount": 1,
							"per_level": true
						},
						{
							"type": "reaction_bonus",
							"situation": "to Influence rolls",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "t31j3mNq23uh0S137",
					"name": "Doesn’t Breathe",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Nixie [Monster Manual, page 235]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Breathe (Gills, -50%)",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tHB76XK7raowUDw6h",
					"name": "Magic Resistance",
					"reference": "B67",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Magic Resistance 2 (Improved, +150%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"modifiers": [
						{
							"id": "mMNYyXadODR_bAjIl",
							"name": "Improved",
							"reference": "B67",
							"cost_adj": "150%"
						}
					],
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to resist spells",
							"amount": 1,
							"per_level": true
						},
						{
							"type": "conditional_modifier",
							"situation": "to skill for others to cast a spell on you",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "tzGD9n8eYTnhqkERH",
					"name": "Night Vision",
					"reference": "B71,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Night Vision 5\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"points_per_level": 1,
					"can_level": true,
					"levels": 5,
					"calc": {
						"points": 5,
						"current_level": 5
					}
				},
				{
					"id": "tz9r_89Z7Xof38CQy",
					"name": "Pressure Support",
					"reference": "B77",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Pressure Support 1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": 5,
						"current_level": 1
					}
				},
				{
					"id": "toEfq1ASQ8F0rpbMs",
					"name": "Speak Underwater",
					"reference": "B87,P78",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Speak Underwater\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tEce2TweJPK6Z_SK8",
					"name": "Grant Water Breathing",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Nixie [Monster Manual, page 235]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Grant Water Breathing: Affliction 1 (HT; Accessibility, Only on air-breathing creatures, -10%; Advantage, Breathe Water, +80%; Costs Fatigue, 1 FP, -5%; Exnteded Duration, 10x, +40%; Fixed Duration, +0%; Magical, -10%; Malediction 1, +100%; Melee Attack, Reach C, Cannot parry, -35%; No Signature, +20%) [28]. Note: “Breathe Water” is Doesn’t Breathe (Gills, -50%; Magical, -10%) [8].",
					"base_points": 8,
					"calc": {
						"points": 8
					}
				},
				{
					"id": "t7TufuCDKxjUsKKEo",
					"name": "Loner",
					"reference": "B142",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Loner (12)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -5 point(s); library calculation is -5. Library note: Make a self-control roll whenever anyone lingers nearby, watches over your shoulder, etc. If you fail, you lash out at that person just as if you had Bad Temper.",
					"cr": 12,
					"base_points": -5,
					"calc": {
						"points": -5
					}
				},
				{
					"id": "tGGA0q4D464rl3bv0",
					"name": "Vulnerability (Cold Iron, x2)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Nixie [Monster Manual, page 235]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Vulnerability (Cold Iron, x2)",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tHcItlvO3eveEB67H",
					"name": "Point reconciliation (unparsed source construction)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Nixie [Monster Manual, page 235]",
					"tags": [
						"Review Required",
						"Source Reconciliation"
					],
					"local_notes": "Source construction: Automated source children total 83; published source template total 103. Replace this adjustment after resolving grouped abilities, replacements, unusual cost notation, or a source arithmetic error.",
					"base_points": 20,
					"calc": {
						"points": 20
					}
				}
			],
			"calc": {
				"points": 103
			},
			"melee_weapons": [
				{
					"id": "AU2mQnxqs0zYjowZ6",
					"damage": {
						"type": "cr",
						"base": "1d-4"
					},
					"usage": "Punch",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 2
						}
					],
					"usage_notes": "Punch (12): thrust 1d-4 crushing, Reach C."
				},
				{
					"id": "ADKZOqn-E9oDY7ico",
					"damage": {
						"type": "cut",
						"base": "1d-2"
					},
					"usage": "SM-1 Shortsword",
					"reach": "1 or thrust 1d-2 impaling, Reach 1",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"usage_notes": "SM-1 Shortsword (13): swing 1d-2 cutting, Reach 1 or thrust 1d-2 impaling, Reach 1."
				},
				{
					"id": "Azr6v9lIM8NL7OkwX",
					"damage": {
						"type": "cr"
					},
					"usage": "Grant Water Breathing",
					"defaults": [
						{
							"type": "10",
							"modifier": 1
						}
					],
					"usage_notes": "Grant Water Breathing (11): A nixie may grant the ability to breathe water to any air-breathing creature. To do so, it must touch the subject, spend 1 FP, and make a Will roll. An unwilling target may resist in a Quick Contest of HT vs. the nixie’s Will, but a willing subject may waive its resistance roll. If the nixie makes its Will roll, the subject becomes able to breathe water for 30 minutes."
				}
			]
		}
	],
	"skills": [
		{
			"id": "AEaJwZjbMM4bGaqMC",
			"name": "Acting",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "ArXzftCz6ieoSCf--",
			"name": "Shortsword",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AajNhb85MDXTSbjik",
			"name": "Singing",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "ADYUZOlMIHZiB4OkI",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AAD_r8OPWDLBlUQFa",
			"name": "Observation",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 12 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AZpYgQ2c4jHKAUM5Z",
			"text": "Typical Stats from the reviewed package: ST 7, DX 12, IQ 11, HT 10, HP 7, WILL 11, PER 11, FP 10, SPEED 5.5, MOVE 4, DODGE 8, DR —. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AGOCF5-_FHlj7r3DM",
			"text": "Encounter rating: CER 2 (offense 4, protection -2), threat tier minor, appearing 6."
		},
		{
			"id": "Ah5JPHMF1UKWwycUG",
			"text": "GCS ancestry draft: gcs/nixie.gct"
		},
		{
			"id": "AHhqtFSpY8Zd9C9TL",
			"text": "Source template total: 103 points."
		},
		{
			"id": "ACqg6eIAMEmYooFTr",
			"text": "Library-rebuilt template total: 103 points."
		},
		{
			"id": "AveYPPFKukJK7sIBt",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "Azz8qdfyNO2ehBeZZ",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "APk8E-17gD8NgYrkj",
			"text": "GCS template includes a +20-point reconciliation child requiring decomposition."
		},
		{
			"id": "A-8y3XnR7n6EMo1Km",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
