{
	"version": 5,
	"id": "A4hqUqZlNwtwzVhmh",
	"total_points": 81,
	"profile": {
		"name": "Malenti",
		"title": "Monstrous Humanoid",
		"player_name": "Dungeons on Automatic",
		"SM": 0
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "TWvsWTWWbgmgoecRD",
			"name": "Malenti",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Malenti [Monster Manual, page 218]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Malenti [Monster Manual, page 218]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 81 points; exact GCS library substitutions produce 81 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tYCYGaokLVNYwkG8x",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: ST+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 2
					}
				},
				{
					"id": "tPWlDnGGkWsAvOTMM",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: DX+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 20,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "dx",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 1
					}
				},
				{
					"id": "tu1QopH0QPLh5ni8_",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "tiWQjDf3VKuw90omb",
					"name": "Amphibious",
					"reference": "B40,P42",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Amphibious\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "t3re7vdzZKlYotuz_",
					"name": "Combat Reflexes",
					"reference": "B43",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Combat Reflexes\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15. Library note: Never freeze",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "starts_with",
								"qualifier": "fast-draw"
							},
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "dodge",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "parry",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "block",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "fright_check",
							"amount": 2
						},
						{
							"type": "conditional_modifier",
							"situation": "on all IQ rolls to wake up or to recover from surprise or mental stun",
							"amount": 6
						},
						{
							"type": "conditional_modifier",
							"situation": "to initiative rolls for your side (+2 if you are the leader)",
							"amount": 1
						}
					],
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "trait_prereq",
								"has": false,
								"name": {
									"compare": "is",
									"qualifier": "Enhanced Time Sense"
								}
							}
						]
					},
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tS9TPe4za8Z0mEJG1",
					"name": "Enhanced Move 1 (Water)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Malenti [Monster Manual, page 218]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Enhanced Move 1 (Water)",
					"base_points": 20,
					"calc": {
						"points": 20
					}
				},
				{
					"id": "tT90IMm0NQBGuyj1i",
					"name": "Infravision",
					"reference": "B60,P87",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Infravision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tzDXFEJ175S544Y0m",
					"name": "Pressure Support",
					"reference": "B77",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Pressure Support 2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "ttX5rxM1qkFOudU69",
					"name": "Speak Underwater",
					"reference": "B87,P78",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Speak Underwater\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tqpvNfcciSN9rfrTL",
					"name": "Speak With Animals",
					"reference": "B87,P77",
					"tags": [
						"Advantage",
						"Exotic",
						"Mental"
					],
					"local_notes": "Source construction: Speak with Animals (Specialized, Sharks, -60%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 25,
					"modifiers": [
						{
							"id": "mNztYEE5yZJwsbORj",
							"name": "Specialized",
							"reference": "B87",
							"cost_adj": "-60%",
							"local_notes": "Specialized, Sharks"
						}
					],
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tos32PrZ-GC35iTRw",
					"name": "Berserk",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Berserk (9)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15. Library note: Make a self-control roll any time you suffer damage over 1/4 your HP in the space of one second, and whenever you witness equivalent harm to a loved one",
					"cr": 9,
					"base_points": -10,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tY4dNWXUGXJSPIXix",
					"name": "Odious Racial Habit (Eats sapient beings)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Malenti [Monster Manual, page 218]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Odious Racial Habit (Eats sapient beings)",
					"base_points": -15,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tYi6IFlgEQStHoshI",
					"name": "Social Stigma (Savage)",
					"reference": "DF3:11",
					"tags": [
						"Disadvantage",
						"Social"
					],
					"local_notes": "Source construction: Social Stigma (Savage)\nNative library match: Dungeon Fantasy/Dungeon Fantasy 3/Dungeon Fantasy 3 Traits (Dungeon Fantasy 3 Traits.adq). Fan source stated -10 point(s); library calculation is -10. Library note: -2 reaction; -4 to skills; Denied entry to town on 6 or less",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tcA2L30_mB2P24RDk",
					"name": "Weakness",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Malenti [Monster Manual, page 218]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Weakness (Fresh Water; 1d per 5 minutes; Fatigue Only, -50%)",
					"base_points": -15,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tENWTqz57qkngLR8t",
					"name": "Doesn’t Breathe (Gills)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Malenti [Monster Manual, page 218]",
					"tags": [
						"Feature",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Breathe (Gills)",
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tdmJ4a9mkTPvhxk79",
					"name": "Feature: Night Adapted Vision (-5)",
					"reference": "DF3:16",
					"tags": [
						"Feature",
						"Physical",
						"Review Required"
					],
					"local_notes": "Source construction: Feature: Night Adapted Vision (-5)\nFan source wording: Night Vision 5 [0]. Typical Stats states that -5 is the native illumination level. Modeled as the zero-point shifted visual baseline from Dungeon Fantasy 3, not the priced Basic Set Night Vision advantage.",
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tRF30P9LeaSCfO3ec",
					"name": "Point reconciliation (unparsed source construction)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Malenti [Monster Manual, page 218]",
					"tags": [
						"Review Required",
						"Source Reconciliation"
					],
					"local_notes": "Source construction: Automated source children total 75; published source template total 81. Replace this adjustment after resolving grouped abilities, replacements, unusual cost notation, or a source arithmetic error.",
					"base_points": 6,
					"calc": {
						"points": 6
					}
				}
			],
			"calc": {
				"points": 81
			},
			"melee_weapons": [
				{
					"id": "ApBcxPAzr04dcRnG3",
					"damage": {
						"type": "imp",
						"base": "1d+2"
					},
					"usage": "Trident one-handed",
					"reach": "1*",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"usage_notes": "Trident one-handed (13): thrust 1d+2(0.5) impaling (KYOS: 2d-1(0.5) impaling), Reach 1*. Unbalanced Parry. Can strike to disarm (p. B401) without -2 to hit for using a non-fencing weapon. Target at -1 to Dodge, +1 to Block or Parry."
				},
				{
					"id": "A86gP72-hcqKgEsSO",
					"damage": {
						"type": "imp",
						"base": "2d-1"
					},
					"usage": "Trident two-handed",
					"reach": "1-2*",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"usage_notes": "Trident two-handed (13): thrust 2d-1(0.5) impaling (KYOS: 2d(0.5) impaling), Reach 1-2*. Can strike to disarm (p. B401) without -2 to hit for using a non-fencing weapon. Target at -1 to Dodge, +1 to Block or Parry."
				}
			]
		}
	],
	"skills": [
		{
			"id": "AkfjjpAsTFMslRf1S",
			"name": "Acting",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "AXt6Iw9h6sqR__Dv_",
			"name": "Aquabatics",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 12 in the source conversion."
		},
		{
			"id": "ACE4i2pG38dFN2gga",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AfYLDutbDYswZoATa",
			"name": "Disguise/TL3 (Aquatic Elf)",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 16 in the source conversion."
		},
		{
			"id": "AUTDUIO0k0dq1NfiI",
			"name": "Intimidation",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 12 in the source conversion."
		},
		{
			"id": "AZhR88ctGk7WKdmUZ",
			"name": "Spear",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "A5WF3DM9xaSiRTY57",
			"name": "Survival (Saltwater Sea)",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AbonNktMbiGMo88Ze",
			"text": "Typical Stats from the reviewed package: ST 12, DX 11, IQ 10, HT 11, HP 12, WILL 10, PER 12, FP 11, SPEED 5.5, MOVE 5, DODGE 9, DR —. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AvsLqG015k03s4YSE",
			"text": "Encounter rating: CER 21 (offense 15, protection 6), threat tier minor, appearing 6."
		},
		{
			"id": "A-NYwfRYF_sxoRnQ5",
			"text": "GCS ancestry draft: gcs/malenti.gct"
		},
		{
			"id": "AZeCjpIxBjHy8TPvF",
			"text": "Source template total: 81 points."
		},
		{
			"id": "A_vubBQ039Ht_hdQ7",
			"text": "Library-rebuilt template total: 81 points."
		},
		{
			"id": "ASG9doOiFbe8PfELI",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "Apt1xH4zKfUaj-SaL",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "AI02FqNRPZou-POgz",
			"text": "GCS template includes a +6-point reconciliation child requiring decomposition."
		},
		{
			"id": "AdwytbGcMAR7xgweF",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
