{
	"version": 5,
	"id": "A2jau3nmvSY1PnRnm",
	"total_points": 362,
	"profile": {
		"name": "Invisible Stalker",
		"title": "Elemental",
		"player_name": "Dungeons on Automatic",
		"SM": 1
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "T19BkGtsR4f7zOrXp",
			"name": "Invisible Stalker",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Invisible Stalker [Monster Manual, page 160]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Invisible Stalker [Monster Manual, page 160]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 362 points; exact GCS library substitutions produce 362 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tFDbquok8udNajzjE",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: DX+3 (No Fine Manupulators, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 36 point(s); library calculation is 36.",
					"points_per_level": 20,
					"can_level": true,
					"levels": 3,
					"modifiers": [
						{
							"id": "mAXub5Wp9iS9sxWlv",
							"name": "No Fine Manipulators",
							"cost_adj": "-40%"
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "dx",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 36,
						"current_level": 3
					}
				},
				{
					"id": "tthsJZbdg5JstY1HZ",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 1
					}
				},
				{
					"id": "tBkdlSMzDE4AvVTir",
					"name": "Increased Size Modifier",
					"reference": "B19",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: SM+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "sm",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tB62kPrE9nK_xTtdh",
					"name": "Extra Hit Points",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HP+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 4 point(s); library calculation is 4.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "hp",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 4,
						"current_level": 2
					}
				},
				{
					"id": "t7nQoQUEkSGx_1JAY",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+6\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 30 point(s); library calculation is 30.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 6,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 30,
						"current_level": 6
					}
				},
				{
					"id": "t7AFV0T73WwBY3nv6",
					"name": "Combat Reflexes",
					"reference": "B43",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Combat Reflexes\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15. Library note: Never freeze",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "starts_with",
								"qualifier": "fast-draw"
							},
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "dodge",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "parry",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "block",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "fright_check",
							"amount": 2
						},
						{
							"type": "conditional_modifier",
							"situation": "on all IQ rolls to wake up or to recover from surprise or mental stun",
							"amount": 6
						},
						{
							"type": "conditional_modifier",
							"situation": "to initiative rolls for your side (+2 if you are the leader)",
							"amount": 1
						}
					],
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "trait_prereq",
								"has": false,
								"name": {
									"compare": "is",
									"qualifier": "Enhanced Time Sense"
								}
							}
						]
					},
					"calc": {
						"points": 15
					}
				},
				{
					"id": "thpjpGpL4ZfZVi4vY",
					"name": "Dark Vision",
					"reference": "B47,P46",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Dark Vision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 25 point(s); library calculation is 25.",
					"base_points": 25,
					"calc": {
						"points": 25
					}
				},
				{
					"id": "tRBLa_gHwKrroSE5W",
					"name": "Doesn’t Breathe",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Invisible Stalker [Monster Manual, page 160]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Breathe",
					"base_points": 20,
					"calc": {
						"points": 20
					}
				},
				{
					"id": "tqEc70nXNrg5eCQai",
					"name": "Doesn’t Eat or Drink",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Invisible Stalker [Monster Manual, page 160]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Eat or Drink",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "taouIHwg8VttG3POa",
					"name": "Doesn’t Sleep",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Invisible Stalker [Monster Manual, page 160]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Sleep",
					"base_points": 20,
					"calc": {
						"points": 20
					}
				},
				{
					"id": "tL34Fc5SX_lRcyEsk",
					"name": "Flight",
					"reference": "B56,P50,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Flight (Lighter Than Air, -10%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 36 point(s); library calculation is 36. Library note: Air Move is Basic Speed x 2 (drop all fractions)",
					"base_points": 40,
					"modifiers": [
						{
							"id": "mFVoXhoGZhnZffAl4",
							"name": "Lighter Than Air",
							"reference": "B56",
							"cost_adj": "-10%"
						}
					],
					"calc": {
						"points": 36
					}
				},
				{
					"id": "tOfiScit2Kbw5HBj2",
					"name": "Immunity to Metabolic Hazards",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Invisible Stalker [Monster Manual, page 160]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Immunity to Metabolic Hazards",
					"base_points": 30,
					"calc": {
						"points": 30
					}
				},
				{
					"id": "tX95rsJ85YI-awRfk",
					"name": "Injury Tolerance (Diffuse, No Eyes)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Invisible Stalker [Monster Manual, page 160]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Injury Tolerance (Diffuse, No Eyes)",
					"base_points": 105,
					"calc": {
						"points": 105
					}
				},
				{
					"id": "tUi-fNJ6n1DWJwtIA",
					"name": "Invisibility",
					"reference": "B63,P56",
					"tags": [
						"Advantage",
						"Exotic",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Invisibility (Affects Machines, +50%; Magical, -10%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 56 point(s); library calculation is 56.",
					"base_points": 40,
					"modifiers": [
						{
							"id": "msNLDH9w2wBIaHRiV",
							"name": "Affects Machines",
							"reference": "B63",
							"cost_adj": "50%"
						},
						{
							"id": "mZP7j2Sxi6k5Td126",
							"name": "Magical",
							"reference": "P27",
							"cost_adj": "-10%",
							"local_notes": "Requires ambient Mana, and vulnerable to anti-powers."
						}
					],
					"calc": {
						"points": 56
					}
				},
				{
					"id": "to02bD1LYfRaVYIlZ",
					"name": "Unaging",
					"reference": "B95,PSI18",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Unaging\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "t8O1HZVvo1ECeKIMZ",
					"name": "No Fine Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: No Fine Manipulators\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "tRFVBDzhZLttd0vf5",
					"name": "Vulnerability (Vacuum and wind-based attacks, x2)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Invisible Stalker [Monster Manual, page 160]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Vulnerability (Vacuum and wind-based attacks, x2)",
					"base_points": -20,
					"calc": {
						"points": -20
					}
				},
				{
					"id": "tf62Xw38sI431vBU1",
					"name": "No Legs (Aerial)",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: No Legs (Aerial)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "trait_prereq",
								"has": true,
								"name": {
									"compare": "is",
									"qualifier": "flight"
								}
							}
						]
					},
					"calc": {
						"points": 0
					}
				}
			],
			"calc": {
				"points": 362
			},
			"melee_weapons": [
				{
					"id": "AD7BrM8JXVSc9FPci",
					"damage": {
						"type": "cr",
						"base": "1d-2"
					},
					"usage": "Punch",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 5
						}
					],
					"usage_notes": "Punch (15): thrust 1d-2 crushing, Reach C."
				}
			]
		}
	],
	"skills": [
		{
			"id": "AZNbdh7kW9T4k9XpB",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 15 in the source conversion."
		},
		{
			"id": "ANX2KOgm6_M0HMNP8",
			"name": "Observation",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 18 in the source conversion."
		},
		{
			"id": "A30oupbG19S5CwjKt",
			"name": "Shadowing",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 18 in the source conversion."
		},
		{
			"id": "A71QBDDx4H_DQjINU",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 15 in the source conversion."
		},
		{
			"id": "AQv0D0IzCkfeOIdcw",
			"name": "Tracking",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 18 in the source conversion."
		},
		{
			"id": "AjN4rbaDSAhTlozYH",
			"name": "Wrestling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 15 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "ABazXBtLRAb-PvEML",
			"text": "Typical Stats from the reviewed package: ST 10, DX 13, IQ 10, HT 11, HP 12, WILL 10, PER 16, FP 11, SPEED 6, MOVE 12, DODGE 10, DR —. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AvzZGOmJPMiyOVmXl",
			"text": "Encounter rating: CER 22 (offense 14, protection 8), threat tier minor, appearing 4."
		},
		{
			"id": "ANYlqvnbqqdoYnCwz",
			"text": "GCS ancestry draft: gcs/invisible-stalker.gct"
		},
		{
			"id": "ATv8kWnqfHcf7Ql5E",
			"text": "Source template total: 362 points."
		},
		{
			"id": "A_pTyROzrjR2ED7Ye",
			"text": "Library-rebuilt template total: 362 points."
		},
		{
			"id": "ACM-an1MYnwq74VmN",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "AfULmLlpMgNwFIs9G",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "Aoi-u8YaljbW6Z7_Q",
			"text": "Height 8 ft., Weight 2 lb."
		},
		{
			"id": "A3RIpGlYSUBxiaRNC",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
