{
	"version": 5,
	"id": "A6nRv1I2UR6zSMUKm",
	"total_points": 181,
	"profile": {
		"name": "Gray Render",
		"title": "Magical Beast",
		"player_name": "Dungeons on Automatic",
		"SM": 1
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "Tem5VzIAi1k1wiGzZ",
			"name": "Gray Render",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Gray Render [Monster Manual, page 138]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Gray Render [Monster Manual, page 138]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 180 points; exact GCS library substitutions produce 181 points. Library adjustment: +1.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tpweKBuvWHHJ-_aAx",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: ST+18 (Size Modifier, -10%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 162 point(s); library calculation is 162.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 18,
					"modifiers": [
						{
							"id": "muuiQkIJ-dce4HcO2",
							"name": "Size",
							"reference": "B15",
							"cost_adj": "-10%",
							"levels": 1
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 162,
						"current_level": 18
					}
				},
				{
					"id": "tVuCEF1Ouu2-a8Z_V",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -80 point(s); library calculation is -80.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 4,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -80,
						"current_level": 4
					}
				},
				{
					"id": "tSLXbmtd9iaGXHTuD",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 2
					}
				},
				{
					"id": "tRUSh-ou7eunm2TQH",
					"name": "Increased Size Modifier",
					"reference": "B19",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: SM+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "sm",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 0
					}
				},
				{
					"id": "ta9oAC_78aAf1MIR2",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: Will+4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 4,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "will",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 4
					}
				},
				{
					"id": "t5EVEQgbT72CTgLRF",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+5\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 25 point(s); library calculation is 25.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 5,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 25,
						"current_level": 5
					}
				},
				{
					"id": "t7KGRfvGVgXikrDo9",
					"name": "Increased Basic Move",
					"reference": "B17",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: Basic Move +1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_move",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 5,
						"current_level": 1
					}
				},
				{
					"id": "tYfLt_4_bXaon82jJ",
					"name": "Acute Vision",
					"reference": "B35",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Acute Vision 3\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 6 point(s); library calculation is 6.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 3,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "vision",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 6,
						"current_level": 3
					}
				},
				{
					"id": "tFjuqq-hyIrkY37Kb",
					"name": "Combat Reflexes",
					"reference": "B43",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Combat Reflexes\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15. Library note: Never freeze",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "starts_with",
								"qualifier": "fast-draw"
							},
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "dodge",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "parry",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "block",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "fright_check",
							"amount": 2
						},
						{
							"type": "conditional_modifier",
							"situation": "on all IQ rolls to wake up or to recover from surprise or mental stun",
							"amount": 6
						},
						{
							"type": "conditional_modifier",
							"situation": "to initiative rolls for your side (+2 if you are the leader)",
							"amount": 1
						}
					],
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "trait_prereq",
								"has": false,
								"name": {
									"compare": "is",
									"qualifier": "Enhanced Time Sense"
								}
							}
						]
					},
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tL2pnaVavPechxCnr",
					"name": "DR 4",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Gray Render [Monster Manual, page 138]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: DR 4 (Outer Layer; Partial, Skull Only, -70%)",
					"base_points": 8,
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"skull",
								"face",
								"neck",
								"torso",
								"vitals",
								"groin",
								"arm",
								"hand",
								"leg",
								"foot",
								"tail",
								"wing",
								"fin",
								"brain"
							],
							"amount": 4
						}
					],
					"calc": {
						"points": 8
					}
				},
				{
					"id": "t7jl8eKM7cAgXzmzL",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 3 (Tough Skin, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 9 point(s); library calculation is 9.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 3,
					"modifiers": [
						{
							"id": "m3n1h5dQteZ-7XSrP",
							"name": "Tough Skin",
							"reference": "B47",
							"cost_adj": "-40%",
							"local_notes": "Effects that just require skin contact or a scratch ignore this DR"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 9,
						"current_level": 3
					}
				},
				{
					"id": "tDEDyniFVf4mGR2VI",
					"name": "Discriminatory Smell",
					"reference": "B49,P47",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Discriminatory Smell\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "Tracking"
							},
							"amount": 4
						},
						{
							"type": "conditional_modifier",
							"situation": "on any task that utilizes sense of smell",
							"amount": 4
						}
					],
					"calc": {
						"points": 15
					}
				},
				{
					"id": "t7QCOspabkoyWRBtS",
					"name": "Extended Lifespan",
					"reference": "B53",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Extended Lifespan 4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 8 point(s); library calculation is 8.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 4,
					"calc": {
						"points": 8,
						"current_level": 4
					}
				},
				{
					"id": "tT9QW0UDEu0gDjb-f",
					"name": "Infravision",
					"reference": "B60,P87",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Infravision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "thGnki3ZyZxLrRw0C",
					"name": "Night Vision",
					"reference": "B71,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Night Vision 5\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"points_per_level": 1,
					"can_level": true,
					"levels": 5,
					"calc": {
						"points": 5,
						"current_level": 5
					}
				},
				{
					"id": "tOM9DbSooMFzsU9r7",
					"name": "Payload",
					"reference": "B74",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Payload 5\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5. Library note: <script>\nif(entity.exists) {\n  measure.formatWeight(\n    self.level * entity.encumbrance.basicLift / 10,\n    entity.displayWeightUnits,\n  )\n} else {\n  \"Payload will be calculated when added to a character sheet\"\n}\n</script>",
					"points_per_level": 1,
					"can_level": true,
					"levels": 5,
					"calc": {
						"points": 5,
						"current_level": 5
					}
				},
				{
					"id": "t94_mR9lsdMGvh8KP",
					"name": "Peripheral Vision",
					"reference": "B74,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Peripheral Vision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tzl11miu0jRX6Avlj",
					"name": "Sharp Claws",
					"reference": "B42",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Sharp Claws\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"weapons": [
						{
							"id": "w33z5juu3onk1iljF",
							"sv": 1,
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "-1"
							},
							"usage": "Slash",
							"reach": "C",
							"parry": "0",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "skill",
									"name": "Boxing"
								},
								{
									"type": "skill",
									"name": "Karate"
								}
							],
							"calc": {
								"damage": "thr-1 cut"
							}
						},
						{
							"id": "wQfU98A4-4EjC-d3X",
							"sv": 1,
							"damage": {
								"type": "cut",
								"st": "thr"
							},
							"usage": "Kick",
							"reach": "C,1",
							"defaults": [
								{
									"type": "dx",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Karate",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Brawling",
									"modifier": -2
								}
							],
							"calc": {
								"damage": "thr cut"
							}
						}
					],
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tNgWbsK3L4l_StVyO",
					"name": "Sharp Teeth",
					"reference": "B91",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Sharp Teeth\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"weapons": [
						{
							"id": "wlNLOf1Fo_vvRcnhZ",
							"sv": 1,
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "-1"
							},
							"usage": "Bite",
							"reach": "C",
							"defaults": [
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "dx"
								}
							],
							"calc": {
								"damage": "thr-1 cut"
							}
						}
					],
					"calc": {
						"points": 1
					}
				},
				{
					"id": "tN3nBGNzSfyVVeZNj",
					"name": "Bad Temper",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Bad Temper (12)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"cr": 12,
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tN7tS4jbJm47s5OU2",
					"name": "Bloodlust",
					"reference": "B125",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Bloodlust (9)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15. Library note: You must make a self-control roll whenever you need to accept a surrender, evade a sentry, take a prisoner, etc.",
					"cr": 9,
					"base_points": -10,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tlSK7euNgJPTEFkYJ",
					"name": "Light Sleeper",
					"reference": "B142",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Light Sleeper\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -5 point(s); library calculation is -5. Library note: Whenever you must sleep in an uncomfortable place, or whenever there is more than the slightest noise, you must make a HT roll in order to fall asleep. On a failure, you can try again after one hour, but you will suffer all the usual effects of one hour of missed sleep.",
					"base_points": -5,
					"calc": {
						"points": -5
					}
				},
				{
					"id": "t4hy4_55rcz4g5wtG",
					"name": "Restricted Diet (Carnivore)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Gray Render [Monster Manual, page 138]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Restricted Diet (Carnivore)",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tAqz6S1gnK5YFM8GP",
					"name": "Sense of Duty (Adopted Creatures)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Gray Render [Monster Manual, page 138]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Sense of Duty (Adopted Creatures)",
					"base_points": -5,
					"calc": {
						"points": -5
					}
				},
				{
					"id": "tzzpCD8217TznmBDJ",
					"name": "Wild Animal",
					"reference": "DFM14",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Wild Animal\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to any non-combat roll for an unexpected task or one not trained for",
							"amount": -2
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "t4mwYLhEkVlD9Npx1",
					"name": "Polarization Detection",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Gray Render [Monster Manual, page 138]",
					"tags": [
						"Perk",
						"Review Required"
					],
					"local_notes": "Source construction: Polarization Detection",
					"base_points": 1,
					"calc": {
						"points": 1
					}
				},
				{
					"id": "tX106osH6QeH5As4h",
					"name": "Born Biter 2",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Gray Render [Monster Manual, page 138]",
					"tags": [
						"Feature",
						"Review Required"
					],
					"local_notes": "Source construction: Born Biter 2",
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tiZF4rm8gxPeWXftZ",
					"name": "Early Maturation 8",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Gray Render [Monster Manual, page 138]",
					"tags": [
						"Feature",
						"Review Required"
					],
					"local_notes": "Source construction: Early Maturation 8",
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tHN05QKwbDxoTwR-k",
					"name": "Parthenogenesis",
					"reference": "PU2:11",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Parthenogenesis\nNative library match: Power Ups/Power Ups Traits (Power Ups Traits.adq). Fan source stated 0 point(s); library calculation is 1.",
					"base_points": 1,
					"calc": {
						"points": 1
					}
				}
			],
			"calc": {
				"points": 181
			},
			"melee_weapons": [
				{
					"id": "AwzgO2hT9gKOPe8Dd",
					"damage": {
						"type": "cut",
						"base": "3d+1"
					},
					"usage": "Sharp Teeth",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Sharp Teeth (14): thrust 3d+1 cutting (KYOS: 6d cutting), Reach C."
				},
				{
					"id": "AljxHiM9Y_SfBlgj_",
					"damage": {
						"type": "cr",
						"base": "3d+1"
					},
					"usage": "Sharp Claws",
					"reach": "C-1",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Sharp Claws (14): thrust 3d+1 crushing (KYOS: 6d crushing), Reach C-1."
				}
			]
		}
	],
	"skills": [
		{
			"id": "A9I5i-4wQCrmrWUWY",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "ANrO_EqUGcl9wgINL",
			"name": "Intimidation",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "AD0r0jQH_hu4Gq2qf",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 11 in the source conversion."
		},
		{
			"id": "AIR4NREoVBVX35IOP",
			"name": "Survival (Swampland)",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AG4rTyw09SOGvxiaF",
			"name": "Tracking",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 15 in the source conversion."
		},
		{
			"id": "A2bVrYum1rikoqs0X",
			"name": "Wrestling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "Ac9MMhnatmKyR_hFZ",
			"text": "Typical Stats from the reviewed package: ST 28, DX 10, IQ 6, HT 12, HP 28, WILL 10, PER 11, FP 12, SPEED 5.5, MOVE 6, DODGE 9, DR 3. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "Abw2SHBqBXFIvWNHA",
			"text": "Encounter rating: CER 49 (offense 23, protection 26), threat tier standard, appearing 2."
		},
		{
			"id": "AYWE2z957i5ElawON",
			"text": "GCS ancestry draft: gcs/gray-render.gct"
		},
		{
			"id": "ATfT0mMM6jOws3MtL",
			"text": "Source template total: 180 points."
		},
		{
			"id": "AttF8yI8-nwRsOB-v",
			"text": "Library-rebuilt template total: 181 points."
		},
		{
			"id": "Ajw54ltFzyl2yspPt",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "Ah0rQHt-lXtQKpoJp",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "A6qnWqgBu1OsVUqKC",
			"text": "Exact GCS library matches change the template by +1 point(s)."
		},
		{
			"id": "AOU913VZFSYYRw7Vn",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
