{
	"version": 5,
	"id": "AGZ4aX9UurY6Yyw4x",
	"total_points": -9,
	"profile": {
		"name": "Giant Rat",
		"title": "Animal",
		"player_name": "Dungeons on Automatic",
		"SM": 0
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "TAsAgYDu034muTOgv",
			"name": "Giant Rat",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Giant Rat",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Giant Rat. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published -9 points; exact GCS library substitutions produce -9 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tbXsC4ryCJX_PEXDv",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: ST+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 1
					}
				},
				{
					"id": "txasTbeOPp6Lrowwg",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: DX+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 20,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "dx",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 2
					}
				},
				{
					"id": "ttjnpO1fDemKDyP_w",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-7\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -140 point(s); library calculation is -140.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 7,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -140,
						"current_level": 7
					}
				},
				{
					"id": "tLhZBtc_tUS63Vr8a",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 4,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 4
					}
				},
				{
					"id": "t8VWQxexf2JJ-27ab",
					"name": "Fewer Fatigue Points",
					"reference": "B16",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: FP-2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -6 point(s); library calculation is -6.",
					"points_per_level": -3,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "fp",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -6,
						"current_level": 2
					}
				},
				{
					"id": "tAixc_tgTBMjL78kr",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: Will+6\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 30 point(s); library calculation is 30.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 6,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "will",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 30,
						"current_level": 6
					}
				},
				{
					"id": "t_b7PFJUu7MKCcHow",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+9\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 45 point(s); library calculation is 45.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 9,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 45,
						"current_level": 9
					}
				},
				{
					"id": "tyIM8qqiVekUDOxAK",
					"name": "Decreased Basic Speed",
					"reference": "B17",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Basic Speed -0.5\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"points_per_level": -5,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_speed",
							"amount": -0.25,
							"per_level": true
						}
					],
					"calc": {
						"points": -10,
						"current_level": 2
					}
				},
				{
					"id": "tQDLMIEKseRYmNOFr",
					"name": "Blunt Claws",
					"reference": "B42,MA42",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Blunt Claws\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 3 point(s); library calculation is 3.",
					"base_points": 3,
					"weapons": [
						{
							"id": "wMovpSjBeaEcPzP9n",
							"sv": 1,
							"damage": {
								"type": "cr",
								"st": "thr",
								"base": "-1",
								"modifier_per_die": 1
							},
							"usage": "Punch",
							"reach": "C",
							"parry": "0",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "skill",
									"name": "Boxing"
								},
								{
									"type": "skill",
									"name": "Karate"
								}
							],
							"calc": {
								"damage": "thr-1 (+1 per die) cr"
							}
						},
						{
							"id": "wKYWHhFDwGVTweHmm",
							"sv": 1,
							"damage": {
								"type": "cr",
								"st": "thr",
								"modifier_per_die": 1
							},
							"usage": "Kick",
							"reach": "C,1",
							"defaults": [
								{
									"type": "dx",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Brawling",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Karate",
									"modifier": -2
								}
							],
							"calc": {
								"damage": "thr (+1 per die) cr"
							}
						}
					],
					"calc": {
						"points": 3
					}
				},
				{
					"id": "twXBymPXdwce6TjBf",
					"name": "Combat Reflexes",
					"reference": "B43",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Combat Reflexes\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15. Library note: Never freeze",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "starts_with",
								"qualifier": "fast-draw"
							},
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "dodge",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "parry",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "block",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "fright_check",
							"amount": 2
						},
						{
							"type": "conditional_modifier",
							"situation": "on all IQ rolls to wake up or to recover from surprise or mental stun",
							"amount": 6
						},
						{
							"type": "conditional_modifier",
							"situation": "to initiative rolls for your side (+2 if you are the leader)",
							"amount": 1
						}
					],
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "trait_prereq",
								"has": false,
								"name": {
									"compare": "is",
									"qualifier": "Enhanced Time Sense"
								}
							}
						]
					},
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tsMyGotdgOanTH47P",
					"name": "Flexibility",
					"reference": "B56,MA44",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Flexibility\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "climbing"
							},
							"amount": 3
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "escape"
							},
							"amount": 3
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "erotic art"
							},
							"amount": 3
						},
						{
							"type": "conditional_modifier",
							"situation": "in penalties may be ignored when due to close quarters",
							"amount": -3
						}
					],
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tEL3yNY80pGubfc8L",
					"name": "Night Vision",
					"reference": "B71,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Night Vision 4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 4 point(s); library calculation is 4.",
					"points_per_level": 1,
					"can_level": true,
					"levels": 4,
					"calc": {
						"points": 4,
						"current_level": 4
					}
				},
				{
					"id": "tUQt1kzGzKRER4j9u",
					"name": "Reduced Consumption",
					"reference": "B80",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Reduced Consumption 3 (Cast Iron Stomach, -50%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 3 point(s); library calculation is 3.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 3,
					"modifiers": [
						{
							"id": "mFVXVxRAPSACDTSnn",
							"name": "Cast-Iron Stomach",
							"reference": "B80",
							"cost_adj": "-50%"
						}
					],
					"calc": {
						"points": 3,
						"current_level": 3
					}
				},
				{
					"id": "t-YP8TrTxyB4mBP7W",
					"name": "Resistant to Metabolic Hazards (+8)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Giant Rat",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Resistant to Metabolic Hazards (+8)",
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tRgIsSDOL_F3Eh9Sz",
					"name": "Silence",
					"reference": "B85,P76",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Silence 2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10. Library note: Bonuses help only when hearing is the only sense that can be used to detect you.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to Stealth when you are perfectly motionless",
							"amount": 2,
							"per_level": true
						},
						{
							"type": "conditional_modifier",
							"situation": "to Stealth if moving (even in armor, etc.)",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "tTxLi5sZThl_a1ffw",
					"name": "Sharp Teeth",
					"reference": "B91",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Sharp Teeth\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"weapons": [
						{
							"id": "wE-xsM3AUsmjYIl07",
							"sv": 1,
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "-1"
							},
							"usage": "Bite",
							"reach": "C",
							"defaults": [
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "dx"
								}
							],
							"calc": {
								"damage": "thr-1 cut"
							}
						}
					],
					"calc": {
						"points": 1
					}
				},
				{
					"id": "tMzAeJsSyzHbBhWuK",
					"name": "Semi-Upright",
					"reference": "B153",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Semi-Upright\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -5 point(s); library calculation is -5. Library note: Moving while upright reduces Move by 40%",
					"base_points": -5,
					"calc": {
						"points": -5
					}
				},
				{
					"id": "tFK1kU9T_ABuw-vvN",
					"name": "Short Lifespan",
					"reference": "B154",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Short Lifespan 4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -40 point(s); library calculation is -40.",
					"points_per_level": -10,
					"can_level": true,
					"levels": 4,
					"calc": {
						"points": -40,
						"current_level": 4
					}
				},
				{
					"id": "t64xQlwc0DtU8Pzus",
					"name": "Wild Animal",
					"reference": "DFM14",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Wild Animal\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to any non-combat roll for an unexpected task or one not trained for",
							"amount": -2
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "tYIXlQ9boh4mz1dbC",
					"name": "Fur",
					"reference": "B101",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Fur\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"calc": {
						"points": 1
					}
				}
			],
			"calc": {
				"points": -9
			},
			"melee_weapons": [
				{
					"id": "A1p-SpnFCB2R1_vVY",
					"damage": {
						"type": "cut",
						"base": "1d-1"
					},
					"usage": "Sharp Teeth",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Sharp Teeth (14): thrust 1d-1 cutting, Reach C."
				},
				{
					"id": "AYBAKh_feralHjFTn",
					"damage": {
						"type": "cr",
						"base": "1d"
					},
					"usage": "Blunt Claws",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Blunt Claws (14): thrust 1d crushing, Reach C."
				}
			]
		}
	],
	"skills": [
		{
			"id": "ACU4VUpoNgzVpilEC",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "An65J7XwrnrDwOEyE",
			"name": "Climbing",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "ALeJ2zyxAKvY2J3Ni",
			"name": "Escape",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "AULNCpGuEAxGaIjB7",
			"name": "Scrounging",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AgkFaUp7dE8Jj-aHb",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AaCpYkilab1IRfQkR",
			"text": "Typical Stats from the reviewed package: ST 11, DX 12, IQ 3, HT 14, HP 11, WILL 9, PER 12, FP 12, SPEED 6, MOVE 6, DODGE 10, DR 0. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AC5G9HHOGooa4QzaR",
			"text": "Encounter rating: CER 19 (offense 10, protection 9), threat tier minor, appearing 6."
		},
		{
			"id": "AiUy6vbzLwj_wSLSZ",
			"text": "GCS ancestry draft: gcs/giant-rat.gct"
		},
		{
			"id": "A4ihjjfwLipT-fGwP",
			"text": "Source template total: -9 points."
		},
		{
			"id": "AabMjebgm9Yb7vif0",
			"text": "Library-rebuilt template total: -9 points."
		},
		{
			"id": "Ac_-Mtks30WEzaPZL",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "AYqMALmMp5jkWUdpq",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "AJp5-LeqMC-aBH7V9",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
