{
	"version": 5,
	"id": "AcJ0P-OlQpP2eCOEi",
	"total_points": 54,
	"profile": {
		"name": "Ethereal Marauder",
		"title": "Magical Beast",
		"player_name": "Dungeons on Automatic",
		"SM": 1
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "TPHY6BeYZ2AsCpLN8",
			"name": "Ethereal Marauder",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Marauder [Monster Manual, page 105]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Ethereal Marauder [Monster Manual, page 105]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 54 points; exact GCS library substitutions produce 54 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "t4dd2lhKH5l-jfHrW",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: ST+5 (No Fine Manipulators, -40%; Size Modifier, -10%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 25 point(s); library calculation is 25.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 5,
					"modifiers": [
						{
							"id": "mCdYb1-KbRAUX3UaD",
							"name": "No Fine Manipulators",
							"reference": "B15",
							"cost_adj": "-40%"
						},
						{
							"id": "mObiyLe82HIjLdj8n",
							"name": "Size",
							"reference": "B15",
							"cost_adj": "-10%",
							"levels": 1
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 25,
						"current_level": 5
					}
				},
				{
					"id": "tEunfi-AaH5kLdyLe",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -40 point(s); library calculation is -40.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -40,
						"current_level": 2
					}
				},
				{
					"id": "te8JSj-4SIHMrsveY",
					"name": "Increased Size Modifier",
					"reference": "B19",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: SM+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "sm",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tDnjU_PufQouSVgmU",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: Will+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "will",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "tFuOPdPeva_9HohHN",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+3\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 3,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 15,
						"current_level": 3
					}
				},
				{
					"id": "tSFPS8TnzIjvpZqOg",
					"name": "Increased Basic Move",
					"reference": "B17",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: Basic Move +2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_move",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "ty_n-X8Wo9vug9d23",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 1 (Tough Skin, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 3 point(s); library calculation is 3.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"modifiers": [
						{
							"id": "mMxGEvXEcvCIVNJlS",
							"name": "Tough Skin",
							"reference": "B47",
							"cost_adj": "-40%",
							"local_notes": "Effects that just require skin contact or a scratch ignore this DR"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 3,
						"current_level": 1
					}
				},
				{
					"id": "tHcPo7n4UWKAWTOk3",
					"name": "Infravision",
					"reference": "B60,P87",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Infravision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "t3yvBcSPEY4r9aSLY",
					"name": "Peripheral Vision",
					"reference": "B74,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Peripheral Vision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "t6omhPhGh8ND8-OLd",
					"name": "Sharp Teeth",
					"reference": "B91",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Sharp Teeth\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"weapons": [
						{
							"id": "wloCiJ3L42CfW2NCC",
							"sv": 1,
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "-1"
							},
							"usage": "Bite",
							"reach": "C",
							"defaults": [
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "dx"
								}
							],
							"calc": {
								"damage": "thr-1 cut"
							}
						}
					],
					"calc": {
						"points": 1
					}
				},
				{
					"id": "tz6xHWzcHkdObrUjG",
					"name": "Ethereal Jaunt",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Marauder [Monster Manual, page 105]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Ethereal Jaunt: Jumper (Planar; Accessibility, Only on the Ethereal Plane and planes that border it, -5%; Limited Access, Ethereal, -20%; Gyroscopic, +10%; Magical, -10%; Reliable 6, +30%) [105].",
					"base_points": 105,
					"calc": {
						"points": 105
					}
				},
				{
					"id": "tfioEIavoDgPiG3GG",
					"name": "Bestial",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Mental"
					],
					"local_notes": "Source construction: Bestial\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "t_HLthHDafmQgJ6Me",
					"name": "Cannot Speak",
					"reference": "B125",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Cannot Speak\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15.",
					"base_points": -15,
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "trait_prereq",
								"has": false,
								"name": {
									"compare": "is",
									"qualifier": "stuttering"
								}
							}
						]
					},
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tWF_qoAgH3Rjwkrvm",
					"name": "No Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: No Manipulators\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -50 point(s); library calculation is -50.",
					"base_points": -50,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -50
					}
				},
				{
					"id": "t-VXVsV3AM18lN46E",
					"name": "Restricted Diet (Carnivore)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Marauder [Monster Manual, page 105]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Restricted Diet (Carnivore)",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tahQ7wQj_mUHyYo9C",
					"name": "Social Stigma (Monster)",
					"reference": "B155",
					"tags": [
						"Disadvantage",
						"Social"
					],
					"local_notes": "Source construction: Social Stigma (Monster)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15.",
					"base_points": -15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "intimidation"
							},
							"amount": 1
						},
						{
							"type": "reaction_bonus",
							"situation": "from others",
							"amount": -3
						}
					],
					"calc": {
						"points": -15
					}
				},
				{
					"id": "ts9WMsawMFG5NLO-L",
					"name": "Born Biter 2",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Marauder [Monster Manual, page 105]",
					"tags": [
						"Feature",
						"Review Required"
					],
					"local_notes": "Source construction: Born Biter 2",
					"calc": {
						"points": 0
					}
				}
			],
			"calc": {
				"points": 54
			},
			"melee_weapons": [
				{
					"id": "AlkPclqZOVYoAVkIC",
					"damage": {
						"type": "cut",
						"base": "1d+1"
					},
					"usage": "Sharp Teeth",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"usage_notes": "Sharp Teeth (13): thrust 1d+1 cutting (KYOS: 2d cutting), Reach C."
				},
				{
					"id": "AMFaNYaKIATudn_Rr",
					"damage": {
						"type": "cr"
					},
					"usage": "Ethereal Jaunt",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Ethereal Jaunt (14): The ethereal marauder can slip into the Ethereal Plane from the Material Plane and the other way around as per Jumper (p. B64). After using this ability, the marauder does not have to make Body Sense rolls."
				}
			]
		}
	],
	"skills": [
		{
			"id": "AFbY9XN2N4xxd4mDU",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AYYmP9PwMLaEc9L-b",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AbUxOdWzLLvruNYqU",
			"text": "Typical Stats from the reviewed package: ST 15, DX 10, IQ 8, HT 10, HP 15, WILL 10, PER 11, FP 10, SPEED 5, MOVE 7, DODGE 8, DR 1. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AlGP_icByLReu99to",
			"text": "Encounter rating: CER 17 (offense 11, protection 6), threat tier minor, appearing 6."
		},
		{
			"id": "Alm13tPJaJdl_EZT6",
			"text": "GCS ancestry draft: gcs/ethereal-marauder.gct"
		},
		{
			"id": "ASz2E2BmcOOY0f1ST",
			"text": "Source template total: 54 points."
		},
		{
			"id": "AV04mGaGk-mXHfnGX",
			"text": "Library-rebuilt template total: 54 points."
		},
		{
			"id": "AMQiEWJKYdoDCwOfV",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "AO3cyb396IRuR5tiU",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "A7kXivnqS28KcjPoy",
			"text": "Size 3 hexes."
		},
		{
			"id": "AZT1LaezCFP_NHyQN",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
