{
	"version": 5,
	"id": "A_RzGiGwji_WRQbwu",
	"total_points": 212,
	"profile": {
		"name": "Ethereal Filcher",
		"title": "Aberration",
		"player_name": "Dungeons on Automatic",
		"SM": 0
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "Tdrh0pQ5sJdJBeh4w",
			"name": "Ethereal Filcher",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Filcher [Monster Manual, page 104]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Ethereal Filcher [Monster Manual, page 104]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 212 points; exact GCS library substitutions produce 212 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tMIXU6QB8MBubvTw4",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: DX+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 20,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "dx",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 2
					}
				},
				{
					"id": "tViUNCYKxtXEUZgH4",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -40 point(s); library calculation is -40.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -40,
						"current_level": 2
					}
				},
				{
					"id": "tTgT-l3Alc0MP8sC-",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: Will+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "will",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "ttoUZm77OQJmMhrBl",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 4,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 4
					}
				},
				{
					"id": "tEZkR2EBf7Voxipc3",
					"name": "Increased Basic Move",
					"reference": "B17",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: Basic Move +3\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 3,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_move",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 15,
						"current_level": 3
					}
				},
				{
					"id": "td0Ffft8FudNC8dKs",
					"name": "Ambidexterity",
					"reference": "B39",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Ambidexterity\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tcNChzk2nXHV9XYmw",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 1 (Tough Skin, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 3 point(s); library calculation is 3.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 1,
					"modifiers": [
						{
							"id": "m7Bb_Xfh6x0fU-MeT",
							"name": "Tough Skin",
							"reference": "B47",
							"cost_adj": "-40%",
							"local_notes": "Effects that just require skin contact or a scratch ignore this DR"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 3,
						"current_level": 1
					}
				},
				{
					"id": "tDqD47ZoUBosv5T61",
					"name": "Double-Jointed",
					"reference": "DFA49",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Double-Jointed\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "climbing"
							},
							"amount": 5
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "escape"
							},
							"amount": 5
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "erotic art"
							},
							"amount": 5
						}
					],
					"calc": {
						"points": 15
					}
				},
				{
					"id": "teVAmon0-adnBsoR_",
					"name": "Extra Arm",
					"reference": "B53",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Extra Arm 2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 20,
						"current_level": 2
					}
				},
				{
					"id": "t45WLdn4Pmk6qO300",
					"name": "Extra Attack",
					"reference": "B53,P49,MA44",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Extra Attack 1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 25 point(s); library calculation is 25.",
					"points_per_level": 25,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": 25,
						"current_level": 1
					}
				},
				{
					"id": "txKuNKE3oq-CiNc_F",
					"name": "Infravision",
					"reference": "B60,P87",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Infravision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "taUvcyGODqQ9Uw7FN",
					"name": "Injury Tolerance (No Head, No Neck)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Filcher [Monster Manual, page 104]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Injury Tolerance (No Head, No Neck)",
					"base_points": 12,
					"calc": {
						"points": 12
					}
				},
				{
					"id": "tU7SK3t3KqqNG_wpX",
					"name": "Sensitive Touch",
					"reference": "B83,P73",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Sensitive Touch\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tsM39lo8189s9D8Uv",
					"name": "Detect Magic",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Filcher [Monster Manual, page 104]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: - Detect Magic: Detect (Magic; Based on Per, Own Roll, +20%; Magical, -10%; Touch- or Vision-Based, -15%) [10].",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tBCq0vEDPXuCdkp3Q",
					"name": "Ethereal Jaunt",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Filcher [Monster Manual, page 104]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Ethereal Jaunt: Jumper (Planar; Accessibility, Only on the Ethereal Plane and planes that border it, -5%; Limited Access, Ethereal, -20%; Gyroscopic, +10%; Magical, -10%; Reliable 6, +30%) [105].",
					"base_points": 105,
					"calc": {
						"points": 105
					}
				},
				{
					"id": "t8nqq5bQY8FOcSguC",
					"name": "Cannot Kick",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Filcher [Monster Manual, page 104]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Cannot Kick",
					"base_points": -5,
					"calc": {
						"points": -5
					}
				},
				{
					"id": "t72hpeT5aj5Xw3IFF",
					"name": "Foot Manipulator",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Filcher [Monster Manual, page 104]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Foot Manipulator",
					"base_points": -3,
					"calc": {
						"points": -3
					}
				},
				{
					"id": "tc3ZZOWFypbBga4a6",
					"name": "Kleptomania",
					"reference": "B141",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Kleptomania (12)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15. Library note: Make a self-control roll whenever you are presented with a chance to steal, at up to -3 if the item is especially interesting to you (not necessarily valuable, unless you are poor or have Greed). If you fail, you must try to steal it. You may keep or sell stolen items, but you may not return or discard them.",
					"cr": 12,
					"base_points": -15,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tiWqBGztmx53Ot1cJ",
					"name": "Mute",
					"reference": "DFM13",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Mute\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated -25 point(s); library calculation is -25.",
					"base_points": -25,
					"calc": {
						"points": -25
					}
				},
				{
					"id": "tGZSgbp6UnC5HgEC0",
					"name": "One Leg",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Ethereal Filcher [Monster Manual, page 104]",
					"tags": [
						"Feature",
						"Review Required"
					],
					"local_notes": "Source construction: One Leg",
					"calc": {
						"points": 0
					}
				}
			],
			"calc": {
				"points": 212
			},
			"melee_weapons": [
				{
					"id": "AGCNaTerGeHMbYsRW",
					"damage": {
						"type": "cr",
						"base": "1d-3"
					},
					"usage": "Punch",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 2
						}
					],
					"usage_notes": "Punch (12): thrust 1d-3 crushing, Reach C."
				},
				{
					"id": "AMZKzvhyGMQ4KBQi-",
					"damage": {
						"type": "cr"
					},
					"usage": "Detect Magic",
					"defaults": [
						{
							"type": "10",
							"modifier": 2
						}
					],
					"usage_notes": "Detect Magic (12): This innate ability lets the ethereal filcher determine whether the subject (person, object, or area) is under the effects of magic. Roll against the ethereal filcher’s Per minus range penalties (p. B550) to the subject, which the creature must be able to see or touch. If the ethereal filcher is familiar with the spells in question, this will reveal them. Otherwise, use the margin of success to determine how much information to give the creature."
				},
				{
					"id": "AgoYzdxk9s6fR-_gY",
					"damage": {
						"type": "cr"
					},
					"usage": "Ethereal Jaunt",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Ethereal Jaunt (14): The ethereal filcher can slip into the Ethereal Plane from the Material Plane and the other way around as per Jumper (p. B64). After using this ability, the filcher does not have to make Body Sense rolls."
				}
			]
		}
	],
	"skills": [
		{
			"id": "AhjX0cLYuGqi5wg5y",
			"name": "Filch",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 16 in the source conversion."
		},
		{
			"id": "AzC5KdyeuTyTJuYoM",
			"name": "Pickpocket",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 16 in the source conversion."
		},
		{
			"id": "A8hJDlWRIjNWqZns0",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 16 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "Ab0ogRkzQs95em-Il",
			"text": "Typical Stats from the reviewed package: ST 10, DX 12, IQ 8, HT 10, HP 10, WILL 10, PER 12, FP 10, SPEED 5.5, MOVE 8, DODGE 8, DR 1. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AzI-w1fiaak01IZOa",
			"text": "Encounter rating: CER 7 (offense 6, protection 1), threat tier minor, appearing 1."
		},
		{
			"id": "AAxhVs89Dctb_pGM7",
			"text": "GCS ancestry draft: gcs/ethereal-filcher.gct"
		},
		{
			"id": "ADS3DTud9SsB10hK0",
			"text": "Source template total: 212 points."
		},
		{
			"id": "AH_HXb9wO2vj61V2D",
			"text": "Library-rebuilt template total: 212 points."
		},
		{
			"id": "AcL4DyjSAMMBvIfTp",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "AVHke8q6VYtaRgYFo",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "An839ctLQwrYLZ0uc",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
