{
	"version": 5,
	"id": "AuFBycxgUgDFNqY2f",
	"total_points": 81,
	"profile": {
		"name": "Dire Shark",
		"title": "Animal",
		"player_name": "Dungeons on Automatic",
		"SM": 4
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "TNGiUptuTw4f6k4ib",
			"name": "Dire Shark",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Shark [Monster Manual, page 64]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Dire Shark [Monster Manual, page 64]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 81 points; exact GCS library substitutions produce 81 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tLRlHl-EpPzfJA677",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: ST+45 (No Manipulators, -40%; Size Modifier, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 90 point(s); library calculation is 90.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 45,
					"modifiers": [
						{
							"id": "mlP0CZ-TC1waOI1mz",
							"name": "No Fine Manipulators",
							"reference": "B15",
							"cost_adj": "-40%"
						},
						{
							"id": "mPv_UB8s6CHm3p-_A",
							"name": "Size",
							"reference": "B15",
							"cost_adj": "-10%",
							"levels": 4
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 90,
						"current_level": 45
					}
				},
				{
					"id": "tfaw4e1_MPlDEF-ba",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: DX+2 (No Manipulators, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 24 point(s); library calculation is 24.",
					"points_per_level": 20,
					"can_level": true,
					"levels": 2,
					"modifiers": [
						{
							"id": "mEraGW81IMCRKBhwm",
							"name": "No Fine Manipulators",
							"cost_adj": "-40%"
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "dx",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 24,
						"current_level": 2
					}
				},
				{
					"id": "tRVGUcBsdHAEzqC8K",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-8\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -160 point(s); library calculation is -160.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 8,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -160,
						"current_level": 8
					}
				},
				{
					"id": "th5IvJ_LLJSG3y8Id",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 2
					}
				},
				{
					"id": "tfRvaR97dRt5-aGxQ",
					"name": "Increased Size Modifier",
					"reference": "B19",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: SM+4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "sm",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tx4_9ZX5j9YxXkLr4",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: Will+8\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 8,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "will",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 8
					}
				},
				{
					"id": "tdGpi_Qf64glN_N-k",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+10\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 50 point(s); library calculation is 50.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 10,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 50,
						"current_level": 10
					}
				},
				{
					"id": "taPEavMW89Lc-Gpmy",
					"name": "Increased Basic Move",
					"reference": "B17",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: Basic Move +2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_move",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "tCd4OtjCLhLktnN0G",
					"name": "Combat Reflexes",
					"reference": "B43",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Combat Reflexes\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15. Library note: Never freeze",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "starts_with",
								"qualifier": "fast-draw"
							},
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "dodge",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "parry",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "block",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "fright_check",
							"amount": 2
						},
						{
							"type": "conditional_modifier",
							"situation": "on all IQ rolls to wake up or to recover from surprise or mental stun",
							"amount": 6
						},
						{
							"type": "conditional_modifier",
							"situation": "to initiative rolls for your side (+2 if you are the leader)",
							"amount": 1
						}
					],
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "trait_prereq",
								"has": false,
								"name": {
									"compare": "is",
									"qualifier": "Enhanced Time Sense"
								}
							}
						]
					},
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tCglRkmiPJ3hB2wsH",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 3 (Tough Skin, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 9 point(s); library calculation is 9.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 3,
					"modifiers": [
						{
							"id": "mjvOB5Mg0pIax3kVC",
							"name": "Tough Skin",
							"reference": "B47",
							"cost_adj": "-40%",
							"local_notes": "Effects that just require skin contact or a scratch ignore this DR"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 9,
						"current_level": 3
					}
				},
				{
					"id": "tNNFoOtY1Qccco-Nx",
					"name": "Discriminatory Taste",
					"reference": "B49,P47",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Discriminatory Taste\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "on any task that utilizes the sense of taste",
							"amount": 4
						}
					],
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tkM1JFMyJYv9uycKd",
					"name": "Enhanced Move 1 (Water)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Shark [Monster Manual, page 64]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Enhanced Move 1 (Water)",
					"base_points": 20,
					"calc": {
						"points": 20
					}
				},
				{
					"id": "tz7qNXxxFrp9RtA7g",
					"name": "Injury Tolerance (No Neck)",
					"reference": "B61",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Injury Tolerance (No Neck)\nNative library match: Ultra Tech/Ultra Tech Meta-Traits (Ultra Tech Meta-Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tn5Usl5292IhRXvsW",
					"name": "Night Vision",
					"reference": "B71,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Night Vision 5\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"points_per_level": 1,
					"can_level": true,
					"levels": 5,
					"calc": {
						"points": 5,
						"current_level": 5
					}
				},
				{
					"id": "tN5AsnDaJ8GN7-PYi",
					"name": "Peripheral Vision",
					"reference": "B74,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Peripheral Vision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "t6eiRQCRZAK1nqcth",
					"name": "Pressure Support",
					"reference": "B77",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Pressure Support 2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "taBMPD0JhvKxId_Kv",
					"name": "Subsonic Hearing",
					"reference": "B89,P51",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Subsonic Hearing\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tRZsHlJY8KFSm2_Us",
					"name": "Sharp Teeth",
					"reference": "B91",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Sharp Teeth\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"weapons": [
						{
							"id": "wlAPytzHgAz_wiZLg",
							"sv": 1,
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "-1"
							},
							"usage": "Bite",
							"reach": "C",
							"defaults": [
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "dx"
								}
							],
							"calc": {
								"damage": "thr-1 cut"
							}
						}
					],
					"calc": {
						"points": 1
					}
				},
				{
					"id": "tzeL4BLBhVgrBLrxX",
					"name": "Temperature Tolerance",
					"reference": "B93",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Temperature Tolerance 2 (Cold)\nNative library match: Home Brew/Enraged Eggplant/Magic/Wizardry (Clerical) (Wizardry (Clerical).adq). Fan source stated 2 point(s); library calculation is 2. Library note: Cold",
					"points_per_level": 1,
					"can_level": true,
					"levels": 2,
					"calc": {
						"points": 2,
						"current_level": 2
					}
				},
				{
					"id": "thOOKPsLug7SapOJM",
					"name": "Vibration Sense (Water)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Shark [Monster Manual, page 64]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Vibration Sense (Water)",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "t0HANWV4ptioxDbii",
					"name": "Bad Temper",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Bad Temper (9)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15.",
					"cr": 9,
					"base_points": -10,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tJBwcDM1ER9H_l-8i",
					"name": "Cold-Blooded",
					"reference": "B127",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Cold-Blooded (50°)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -5 point(s); library calculation is -5. Library note: Under 50-degrees",
					"base_points": -5,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to HT to resist the effects of temperature",
							"amount": 2
						}
					],
					"calc": {
						"points": -5
					}
				},
				{
					"id": "t3J-Tr2eVFUyI9-sM",
					"name": "No Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: No Manipulators\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -50 point(s); library calculation is -50.",
					"base_points": -50,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -50
					}
				},
				{
					"id": "tdVwBeWtNXClbbTqe",
					"name": "Restricted Diet (Carnivore)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Shark [Monster Manual, page 64]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Restricted Diet (Carnivore)",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tfaOqEPH1oaNwWdbo",
					"name": "Wild Animal (with Mute)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Shark [Monster Manual, page 64]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Wild Animal (with Mute)",
					"base_points": -40,
					"calc": {
						"points": -40
					}
				},
				{
					"id": "t1ELETO1QcAmwu8ss",
					"name": "Doesn’t Breathe (Gills)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Shark [Monster Manual, page 64]",
					"tags": [
						"Feature",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Breathe (Gills)",
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tvBaul0xxUIwX6QuS",
					"name": "No Legs (Aquatic)",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: No Legs (Aquatic)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"calc": {
						"points": 0
					}
				},
				{
					"id": "t7DMlDZtEthjVLQgl",
					"name": "Point reconciliation (unparsed source construction)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Shark [Monster Manual, page 64]",
					"tags": [
						"Review Required",
						"Source Reconciliation"
					],
					"local_notes": "Source construction: Automated source children total 61; published source template total 81. Replace this adjustment after resolving grouped abilities, replacements, unusual cost notation, or a source arithmetic error.",
					"base_points": 20,
					"calc": {
						"points": 20
					}
				}
			],
			"calc": {
				"points": 81
			},
			"melee_weapons": [
				{
					"id": "A8hHzXU7H9ZGeXKyT",
					"damage": {
						"type": "cut",
						"base": "7d+1"
					},
					"usage": "Sharp Teeth",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Sharp Teeth (14): thrust 7d+1 cutting (KYOS: 8d+1 cutting), Reach C."
				}
			]
		}
	],
	"skills": [
		{
			"id": "AP5-AAAsQGe4qHXCl",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "A-X1Py_zaa3jBnSMN",
			"name": "Survival (Salt-Water Sea)",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AdPJ1L2bo5kM2VLOz",
			"text": "Typical Stats from the reviewed package: ST 55, DX 12, IQ 2, HT 12, HP 55, WILL 10, PER 12, FP 12, SPEED 6, MOVE 8, DODGE 10, DR 3. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AKxs9REracT461FZ0",
			"text": "Encounter rating: CER 101 (offense 46, protection 55), threat tier severe, appearing 1."
		},
		{
			"id": "AoCVqE5i7EJ7pyKmU",
			"text": "GCS ancestry draft: gcs/dire-shark.gct"
		},
		{
			"id": "AsmQfQ3k8PVh4D3aR",
			"text": "Source template total: 81 points."
		},
		{
			"id": "Ago8uqYK3JVNr-xgf",
			"text": "Library-rebuilt template total: 81 points."
		},
		{
			"id": "AECQPumGkV9VE3G4Z",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "ADIZPkuwebdMxyWXh",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "ASPMaNoMuFSqOCi62",
			"text": "GCS template includes a +20-point reconciliation child requiring decomposition."
		},
		{
			"id": "A9lIUK5MtQGACRyf_",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
