{
	"version": 5,
	"id": "A4NKp4KL9rS5RtPTj",
	"total_points": 24,
	"profile": {
		"name": "Dire Boar",
		"title": "Animal",
		"player_name": "Dungeons on Automatic",
		"SM": 2
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "TwP9m1hv3eoWms8pq",
			"name": "Dire Boar",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Boar [Monster Manual, page 63]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Dire Boar [Monster Manual, page 63]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 24 points; exact GCS library substitutions produce 24 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "t9XbS8lC-JdqDMco3",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: ST+15 (No Fine Manipulators, -40%; Size Modifier, -20%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 60 point(s); library calculation is 60.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 15,
					"modifiers": [
						{
							"id": "m53OxNJ6rVIc29zxZ",
							"name": "No Fine Manipulators",
							"reference": "B15",
							"cost_adj": "-40%"
						},
						{
							"id": "miQHWYRoWlGoc2kcd",
							"name": "Size",
							"reference": "B15",
							"cost_adj": "-10%",
							"levels": 2
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 60,
						"current_level": 15
					}
				},
				{
					"id": "t2PaQlGiKJx7MXfDQ",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-6\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -120 point(s); library calculation is -120.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 6,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -120,
						"current_level": 6
					}
				},
				{
					"id": "tSmIugyehItpID0Er",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 20 point(s); library calculation is 20.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 20,
						"current_level": 2
					}
				},
				{
					"id": "t12ScKiBqEEvnWSQW",
					"name": "Increased Size Modifier",
					"reference": "B19",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: SM+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "sm",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tjr-WSRLCki8mWBdY",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: Will+6\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 30 point(s); library calculation is 30.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 6,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "will",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 30,
						"current_level": 6
					}
				},
				{
					"id": "tA3kLZoYPXfUpzIBC",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+8\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 8,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 8
					}
				},
				{
					"id": "tpC93193zTNSdpzfl",
					"name": "Increased Basic Move",
					"reference": "B17",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: Basic Move+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_move",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "t_O75Sq-o85hrVyYU",
					"name": "Combat Reflexes",
					"reference": "B43",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Combat Reflexes\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15. Library note: Never freeze",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "starts_with",
								"qualifier": "fast-draw"
							},
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "dodge",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "parry",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "block",
							"amount": 1
						},
						{
							"type": "attribute_bonus",
							"attribute": "fright_check",
							"amount": 2
						},
						{
							"type": "conditional_modifier",
							"situation": "on all IQ rolls to wake up or to recover from surprise or mental stun",
							"amount": 6
						},
						{
							"type": "conditional_modifier",
							"situation": "to initiative rolls for your side (+2 if you are the leader)",
							"amount": 1
						}
					],
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "trait_prereq",
								"has": false,
								"name": {
									"compare": "is",
									"qualifier": "Enhanced Time Sense"
								}
							}
						]
					},
					"calc": {
						"points": 15
					}
				},
				{
					"id": "ttHQ4gANptDswTYSG",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 2 (Tough Skin, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 6 point(s); library calculation is 6.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"modifiers": [
						{
							"id": "mPBVde3H6-KMSDaHC",
							"name": "Tough Skin",
							"reference": "B47",
							"cost_adj": "-40%",
							"local_notes": "Effects that just require skin contact or a scratch ignore this DR"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 6,
						"current_level": 2
					}
				},
				{
					"id": "tkLzLjuKLnTUMlJni",
					"name": "Discriminatory Smell",
					"reference": "B49,P47",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Discriminatory Smell\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "Tracking"
							},
							"amount": 4
						},
						{
							"type": "conditional_modifier",
							"situation": "on any task that utilizes sense of smell",
							"amount": 4
						}
					],
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tP7HctyRZGIpKZbFq",
					"name": "Enhanced Move 0.5 (Ground)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Boar [Monster Manual, page 63]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Enhanced Move 0.5 (Ground)",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tMBiClnEfsW8AW4ud",
					"name": "Extra Legs (Four Legs)",
					"reference": "B54",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Extra Legs (Four Legs)\nNative library match: After the End/After the End Mutations (After the End Mutations.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "t7SMszK9cGo-OfeH-",
					"name": "Fearlessness",
					"reference": "B55,MA44",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Fearlessness 2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 4 point(s); library calculation is 4.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "fright_check",
							"amount": 1,
							"per_level": true
						}
					],
					"prereqs": {
						"type": "prereq_list",
						"all": true,
						"prereqs": [
							{
								"type": "trait_prereq",
								"has": false,
								"name": {
									"compare": "is",
									"qualifier": "Fearfulness"
								}
							}
						]
					},
					"calc": {
						"points": 4,
						"current_level": 2
					}
				},
				{
					"id": "tobtZbwL1j8TH5BN0",
					"name": "Hard to Kill",
					"reference": "B58",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Hard to Kill 2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 4 point(s); library calculation is 4.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to HT rolls made for survival at -HP or below, and on any HT roll where failure means instant death. If this bonus makes the difference between success and failure, you collapse, apparently dead (or disabled), but come to in the usual amount of time. A successful Diagnosis roll reveals the truth.",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 4,
						"current_level": 2
					}
				},
				{
					"id": "tKwDsaASt3VbT-Igj",
					"name": "Hard to Subdue",
					"reference": "B59",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Hard to Subdue 2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 4 point(s); library calculation is 4.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to any HT roll to avoid unconsciousness",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 4,
						"current_level": 2
					}
				},
				{
					"id": "tQx2l5r45mtA1C05b",
					"name": "High Pain Threshold",
					"reference": "B59",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: High Pain Threshold\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10. Library note: Never suffer shock penalties when injured",
					"base_points": 10,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "on all HT rolls to avoid knockdown and stunning",
							"amount": 3
						},
						{
							"type": "conditional_modifier",
							"situation": "to resist torture",
							"amount": 3
						}
					],
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tV5FQ1Mgitj4OECOY",
					"name": "Night Vision",
					"reference": "B71,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Night Vision 5\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"points_per_level": 1,
					"can_level": true,
					"levels": 5,
					"calc": {
						"points": 5,
						"current_level": 5
					}
				},
				{
					"id": "tr4FAAh_vwQRlz2yZ",
					"name": "Recovery",
					"reference": "B80",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Recovery\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10. Library note: When determining the length of time you remain unconscious for any reason, divide all times by 60",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tmSCpUrs1I0tVeJl5",
					"name": "Temperature Tolerance",
					"reference": "B93",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Temperature Tolerance 1 (Cold)\nNative library match: Home Brew/Enraged Eggplant/Magic/Wizardry (Clerical) (Wizardry (Clerical).adq). Fan source stated 1 point(s); library calculation is 1. Library note: Cold",
					"points_per_level": 1,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": 1,
						"current_level": 1
					}
				},
				{
					"id": "t-ByndB5fzj7wbol9",
					"name": "Tusks",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Boar [Monster Manual, page 63]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Tusks: Natural Weapon (Impaling; Cannot Parry, -40%; Single, -20%) [4].",
					"base_points": 4,
					"calc": {
						"points": 4
					}
				},
				{
					"id": "tq6Xz3-03KKvTHG2y",
					"name": "Bad Temper",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Bad Temper (9)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15.",
					"cr": 9,
					"base_points": -10,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "thI18HOscweu2ZSeV",
					"name": "Berserk",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Berserk (9)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -15 point(s); library calculation is -15. Library note: Make a self-control roll any time you suffer damage over 1/4 your HP in the space of one second, and whenever you witness equivalent harm to a loved one",
					"cr": 9,
					"base_points": -10,
					"calc": {
						"points": -15
					}
				},
				{
					"id": "tu6IyVkYsEcQxrz-F",
					"name": "Horizontal",
					"reference": "B139",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Horizontal\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tkazOu4fucRxW3n4m",
					"name": "No Fine Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: No Fine Manipulators\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "tErOKN1r8kpckijeW",
					"name": "Short Lifespan",
					"reference": "B154",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Short Lifespan 1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"points_per_level": -10,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": -10,
						"current_level": 1
					}
				},
				{
					"id": "tj4vdjPMR-81ouxcJ",
					"name": "Wild Animal",
					"reference": "DFM14",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Wild Animal\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to any non-combat roll for an unexpected task or one not trained for",
							"amount": -2
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "tq8zHlDUNBs3AOnya",
					"name": "Fur",
					"reference": "B101",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Fur\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"calc": {
						"points": 1
					}
				}
			],
			"calc": {
				"points": 24
			},
			"melee_weapons": [
				{
					"id": "AL0suraSv1p0R8JA4",
					"damage": {
						"type": "imp",
						"base": "3d"
					},
					"usage": "Tusks",
					"reach": "C-1",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"usage_notes": "Tusks (13): thrust 3d impaling (KYOS: 5d+1 impaling), Reach C-1. The tusks have DR 2."
				},
				{
					"id": "AJhy7ZMm_KnwLB-pq",
					"damage": {
						"type": "cr",
						"base": "3d"
					},
					"usage": "Kick",
					"reach": "C-1",
					"defaults": [
						{
							"type": "10",
							"modifier": 3
						}
					],
					"usage_notes": "Kick (13): thrust 3d crushing (KYOS: 5d+1 crushing), Reach C-1."
				}
			]
		}
	],
	"skills": [
		{
			"id": "AsLKYU4-ryB6VGcD3",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AJuYhUcjy53FEgGKC",
			"name": "Intimidation",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AX-sZfs08ZEUYubug",
			"name": "Survival (Woodlands)",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AzIo9DMuekWb_x_m4",
			"text": "Typical Stats from the reviewed package: ST 25, DX 10, IQ 4, HT 12, HP 25, WILL 10, PER 12, FP 12, SPEED 5.5, MOVE 7, DODGE 9, DR 2. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "AXbJ0hGxqxrfCbxVo",
			"text": "Encounter rating: CER 53 (offense 27, protection 26), threat tier standard, appearing 2."
		},
		{
			"id": "As1D139BdKUwgvKK4",
			"text": "GCS ancestry draft: gcs/dire-boar.gct"
		},
		{
			"id": "AozPlcbqDr2iQLU4W",
			"text": "Source template total: 24 points."
		},
		{
			"id": "AMC-NOOLziXjQh5Gw",
			"text": "Library-rebuilt template total: 24 points."
		},
		{
			"id": "ACRyJn3pLAntgh6A2",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "Ao6dptngDxS9KiWzy",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "A986nBegv0kSP4Ptp",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
