{
	"version": 5,
	"id": "AqxU1oLPYjtiu8bYf",
	"total_points": 67,
	"profile": {
		"name": "Dire Bear",
		"title": "Animal",
		"player_name": "Dungeons on Automatic",
		"SM": 2
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "T3Tp5WEhVPKOq8vft",
			"name": "Dire Bear",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Bear [Monster Manual, page 63]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Dire Bear [Monster Manual, page 63]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 67 points; exact GCS library substitutions produce 67 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "t96bnRSsnEadSXTbG",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: ST+20 (No Fine Manipulators, -40%; Size Modifier, -20%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 80 point(s); library calculation is 80.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 20,
					"modifiers": [
						{
							"id": "m08TE14ysZqIkBKjM",
							"name": "No Fine Manipulators",
							"reference": "B15",
							"cost_adj": "-40%"
						},
						{
							"id": "mwUBm-tpVU25v4tMs",
							"name": "Size",
							"reference": "B15",
							"cost_adj": "-10%",
							"levels": 2
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 80,
						"current_level": 20
					}
				},
				{
					"id": "t8j5fZDsRjiYLZ43O",
					"name": "Increased Dexterity",
					"reference": "B15",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: DX+1 (No Fine Manipulators, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 12 point(s); library calculation is 12.",
					"points_per_level": 20,
					"can_level": true,
					"levels": 1,
					"modifiers": [
						{
							"id": "mKtJMaR5jIxgp9Kle",
							"name": "No Fine Manipulators",
							"cost_adj": "-40%"
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "dx",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 12,
						"current_level": 1
					}
				},
				{
					"id": "tC6v1rpeJ3S8Q83uZ",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-6\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -120 point(s); library calculation is -120.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 6,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -120,
						"current_level": 6
					}
				},
				{
					"id": "tDEAuu80mhV0phi-9",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+3\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 30 point(s); library calculation is 30.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 3,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 30,
						"current_level": 3
					}
				},
				{
					"id": "tYYDZ40jEs7nqkcMF",
					"name": "Increased Size Modifier",
					"reference": "B19",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: SM+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "sm",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tAl_oc1GRJOy9FMll",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: Will+8\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 8,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "will",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 8
					}
				},
				{
					"id": "t9zCIpn7aMiT46KTr",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+8\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 8,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 8
					}
				},
				{
					"id": "thF6rXd04MUq6NKgZ",
					"name": "Blunt Claws",
					"reference": "B42,MA42",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Blunt Claws\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 3 point(s); library calculation is 3.",
					"base_points": 3,
					"weapons": [
						{
							"id": "wdr4Zh1pMEGpZk0u9",
							"sv": 1,
							"damage": {
								"type": "cr",
								"st": "thr",
								"base": "-1",
								"modifier_per_die": 1
							},
							"usage": "Punch",
							"reach": "C",
							"parry": "0",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "skill",
									"name": "Boxing"
								},
								{
									"type": "skill",
									"name": "Karate"
								}
							],
							"calc": {
								"damage": "thr-1 (+1 per die) cr"
							}
						},
						{
							"id": "wfD_CWHV3zhlej92a",
							"sv": 1,
							"damage": {
								"type": "cr",
								"st": "thr",
								"modifier_per_die": 1
							},
							"usage": "Kick",
							"reach": "C,1",
							"defaults": [
								{
									"type": "dx",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Brawling",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Karate",
									"modifier": -2
								}
							],
							"calc": {
								"damage": "thr (+1 per die) cr"
							}
						}
					],
					"calc": {
						"points": 3
					}
				},
				{
					"id": "t6Ct0gdhYeOaucwtP",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 3 (Flexible, -20%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 12 point(s); library calculation is 12.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 3,
					"modifiers": [
						{
							"id": "mTG568DSEzowGq09i",
							"name": "Flexible",
							"reference": "B47",
							"cost_adj": "-20%"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 12,
						"current_level": 3
					}
				},
				{
					"id": "t1SWW9IJ9JFKU3JKk",
					"name": "Discriminatory Smell",
					"reference": "B49,P47",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Discriminatory Smell\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "Tracking"
							},
							"amount": 4
						},
						{
							"type": "conditional_modifier",
							"situation": "on any task that utilizes sense of smell",
							"amount": 4
						}
					],
					"calc": {
						"points": 15
					}
				},
				{
					"id": "t7EZkCwLZOlQyUsMr",
					"name": "Enhanced Move 0.5 (Ground)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Dire Bear [Monster Manual, page 63]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Enhanced Move 0.5 (Ground)",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tJ9PX7GXDj-aYTMX8",
					"name": "Extra Legs (Four Legs)",
					"reference": "B54",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Extra Legs (Four Legs)\nNative library match: After the End/After the End Mutations (After the End Mutations.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tqpgooCLBbaJIAXZB",
					"name": "Hard to Subdue",
					"reference": "B59",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Hard to Subdue 2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 4 point(s); library calculation is 4.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to any HT roll to avoid unconsciousness",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 4,
						"current_level": 2
					}
				},
				{
					"id": "txMhBLqro7F6kAyoj",
					"name": "High Pain Threshold",
					"reference": "B59",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: High Pain Threshold\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10. Library note: Never suffer shock penalties when injured",
					"base_points": 10,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "on all HT rolls to avoid knockdown and stunning",
							"amount": 3
						},
						{
							"type": "conditional_modifier",
							"situation": "to resist torture",
							"amount": 3
						}
					],
					"calc": {
						"points": 10
					}
				},
				{
					"id": "t-8pOL1WckbSb06py",
					"name": "Night Vision",
					"reference": "B71,P87",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Night Vision 6\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 6 point(s); library calculation is 6.",
					"points_per_level": 1,
					"can_level": true,
					"levels": 6,
					"calc": {
						"points": 6,
						"current_level": 6
					}
				},
				{
					"id": "tywnB7zClFA0WKDJs",
					"name": "Sharp Teeth",
					"reference": "B91",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Sharp Teeth\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"weapons": [
						{
							"id": "w4UeNHci4TPATx78O",
							"sv": 1,
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "-1"
							},
							"usage": "Bite",
							"reach": "C",
							"defaults": [
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "dx"
								}
							],
							"calc": {
								"damage": "thr-1 cut"
							}
						}
					],
					"calc": {
						"points": 1
					}
				},
				{
					"id": "tfBfeAQzcqHUKktNT",
					"name": "Temperature Tolerance",
					"reference": "B93",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Temperature Tolerance 3 (Cold)\nNative library match: Home Brew/Enraged Eggplant/Magic/Wizardry (Clerical) (Wizardry (Clerical).adq). Fan source stated 3 point(s); library calculation is 3. Library note: Cold",
					"points_per_level": 1,
					"can_level": true,
					"levels": 3,
					"calc": {
						"points": 3,
						"current_level": 3
					}
				},
				{
					"id": "tM32UAfzrh3mHNbqH",
					"name": "Bad Temper",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: Bad Temper (12)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"cr": 12,
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "twB4cK_m8-GhBrx5h",
					"name": "No Fine Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: No Fine Manipulators\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "tWrK2ewSK8Taj2cHJ",
					"name": "Semi-Upright",
					"reference": "B153",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Semi-Upright\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -5 point(s); library calculation is -5. Library note: Moving while upright reduces Move by 40%",
					"base_points": -5,
					"calc": {
						"points": -5
					}
				},
				{
					"id": "tWlzOiEbhp5Yw-PWW",
					"name": "Short Lifespan",
					"reference": "B154",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Short Lifespan 1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"points_per_level": -10,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": -10,
						"current_level": 1
					}
				},
				{
					"id": "tnL-Za1S2cAv2Thdq",
					"name": "Wild Animal",
					"reference": "DFM14",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Wild Animal\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to any non-combat roll for an unexpected task or one not trained for",
							"amount": -2
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "tu337vrqygiPdIRME",
					"name": "Fur",
					"reference": "B101",
					"tags": [
						"Exotic",
						"Perk",
						"Physical"
					],
					"local_notes": "Source construction: Fur\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"calc": {
						"points": 1
					}
				}
			],
			"calc": {
				"points": 67
			},
			"melee_weapons": [
				{
					"id": "A1C3vfwdegaMXA5bK",
					"damage": {
						"type": "cr",
						"base": "4d+1"
					},
					"usage": "Blunt Claws",
					"reach": "C-1",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Blunt Claws (14): thrust 4d+1 crushing (KYOS: 8d crushing), Reach C-1."
				},
				{
					"id": "Ar15jmwtXJQIiHqM_",
					"damage": {
						"type": "cut",
						"base": "3d+2"
					},
					"usage": "Sharp Teeth",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Sharp Teeth (14): thrust 3d+2 cutting (KYOS: 6d+2 cutting), Reach C."
				}
			]
		}
	],
	"skills": [
		{
			"id": "AMWldiPs_SZ2yfDqA",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		},
		{
			"id": "A91bkdiosf8y5gEYj",
			"name": "Survival (Woodlands)",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		},
		{
			"id": "AwI_3_ax7Z6usrLbM",
			"name": "Swimming",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 13 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AOx4pvQCPW5WiqNNo",
			"text": "Typical Stats from the reviewed package: ST 30, DX 11, IQ 4, HT 13, HP 30, WILL 12, PER 12, FP 13, SPEED 6, MOVE 6, DODGE 9, DR 3. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "Ak2w6LWg4kSYxoPu0",
			"text": "Encounter rating: CER 58 (offense 26, protection 32), threat tier standard, appearing 2."
		},
		{
			"id": "An-oAj8H7o867BfTK",
			"text": "GCS ancestry draft: gcs/dire-bear.gct"
		},
		{
			"id": "AMjJu06V_T6SX03hk",
			"text": "Source template total: 67 points."
		},
		{
			"id": "A8uAXLsVqThvUUjN9",
			"text": "Library-rebuilt template total: 67 points."
		},
		{
			"id": "AbFMG0KZiMCWrAdea",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "A_BKR6hochuhgVeVX",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "ARgRTP9imgwP_ekb5",
			"text": "Size 10 hexes; Weight 7,500 lbs."
		},
		{
			"id": "A5Njef7g0OaoLMpIg",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
