{
	"version": 5,
	"id": "AFtCfLBhAm4wrLwBu",
	"total_points": 101,
	"profile": {
		"name": "Chaos Beast",
		"title": "Outsider (Chaotic)",
		"player_name": "Dungeons on Automatic",
		"SM": 0
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "T7XgZs4n3Ka6xNEDW",
			"name": "Chaos Beast",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Chaos Beast [Monster Manual, page 33]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Chaos Beast [Monster Manual, page 33]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 101 points; exact GCS library substitutions produce 101 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tA-74aYWF1JbOSV89",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: ST+5 (No Fine Manipulators, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 30 point(s); library calculation is 30.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 5,
					"modifiers": [
						{
							"id": "mQXBIXIcKGzHngHUt",
							"name": "No Fine Manipulators",
							"reference": "B15",
							"cost_adj": "-40%"
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 30,
						"current_level": 5
					}
				},
				{
					"id": "t0V3UaC-rIPisX1Fp",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 1
					}
				},
				{
					"id": "tT87uz8MDLJmC_9Qh",
					"name": "Decreased Basic Move",
					"reference": "B17",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Basic Move -1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -5 point(s); library calculation is -5.",
					"points_per_level": -5,
					"can_level": true,
					"levels": 1,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_move",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -5,
						"current_level": 1
					}
				},
				{
					"id": "tWMCreC2pweobVf2S",
					"name": "Damage Resistance",
					"reference": "B46,B47,P45,MA43,PSI14",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: DR 2 (Can’t Wear Armor, -40%; Tough Skin, -40%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 2 point(s); library calculation is 2.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 2,
					"modifiers": [
						{
							"id": "mAiOQbnPowyb3wYX6",
							"name": "Can't wear armor",
							"reference": "B47",
							"cost_adj": "-40%"
						},
						{
							"id": "mfOO7FHy2ciP5HDH8",
							"name": "Tough Skin",
							"reference": "B47",
							"cost_adj": "-40%",
							"local_notes": "Effects that just require skin contact or a scratch ignore this DR"
						}
					],
					"features": [
						{
							"type": "dr_bonus",
							"locations": [
								"all"
							],
							"amount": 1,
							"per_level": true
						},
						{
							"type": "dr_bonus",
							"locations": [
								"eye"
							],
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 2,
						"current_level": 2
					}
				},
				{
					"id": "taz91SKvHZbj1f-Oa",
					"name": "Extra Attack",
					"reference": "B53,P49,MA44",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Extra Attack 1\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 25 point(s); library calculation is 25.",
					"points_per_level": 25,
					"can_level": true,
					"levels": 1,
					"calc": {
						"points": 25,
						"current_level": 1
					}
				},
				{
					"id": "tv4Sh4TSRb-Ppjflc",
					"name": "Immunity to Transformations",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Chaos Beast [Monster Manual, page 33]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Immunity to Transformations",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "to6uX3Xq02R45INSe",
					"name": "Infravision",
					"reference": "B60,P87",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Infravision\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tksGYv-578GjrKS4A",
					"name": "Injury Tolerance (Homogenous, No Blood, No Head, No Neck)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Chaos Beast [Monster Manual, page 33]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Injury Tolerance (Homogenous, No Blood, No Head, No Neck)",
					"base_points": 57,
					"calc": {
						"points": 57
					}
				},
				{
					"id": "tZS3K4w0dUvbBGhec",
					"name": "Magic Resistance",
					"reference": "B67",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Magic Resistance 2 (Improved, +150%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10.",
					"points_per_level": 2,
					"can_level": true,
					"levels": 2,
					"modifiers": [
						{
							"id": "m6l7X5soc-dwroMKn",
							"name": "Improved",
							"reference": "B67",
							"cost_adj": "150%"
						}
					],
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "to resist spells",
							"amount": 1,
							"per_level": true
						},
						{
							"type": "conditional_modifier",
							"situation": "to skill for others to cast a spell on you",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": 10,
						"current_level": 2
					}
				},
				{
					"id": "tzycYlHHV9X5f-RRf",
					"name": "Sharp Claws",
					"reference": "B42",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Sharp Claws\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 5 point(s); library calculation is 5.",
					"base_points": 5,
					"weapons": [
						{
							"id": "wevzG8HDL2vftaCQ7",
							"sv": 1,
							"damage": {
								"type": "cut",
								"st": "thr",
								"base": "-1"
							},
							"usage": "Slash",
							"reach": "C",
							"parry": "0",
							"defaults": [
								{
									"type": "dx"
								},
								{
									"type": "skill",
									"name": "Brawling"
								},
								{
									"type": "skill",
									"name": "Boxing"
								},
								{
									"type": "skill",
									"name": "Karate"
								}
							],
							"calc": {
								"damage": "thr-1 cut"
							}
						},
						{
							"id": "wHGueaDrRshpL1fuK",
							"sv": 1,
							"damage": {
								"type": "cut",
								"st": "thr"
							},
							"usage": "Kick",
							"reach": "C,1",
							"defaults": [
								{
									"type": "dx",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Karate",
									"modifier": -2
								},
								{
									"type": "skill",
									"name": "Brawling",
									"modifier": -2
								}
							],
							"calc": {
								"damage": "thr cut"
							}
						}
					],
					"calc": {
						"points": 5
					}
				},
				{
					"id": "tICiQn2YsDEsQNyiD",
					"name": "Unaging",
					"reference": "B95,PSI18",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Unaging\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tNMf5GeBTTqjFV3Vv",
					"name": "Corporeal Instability",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Chaos Beast [Monster Manual, page 33]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: - Corporeal Instability: Affliction 1 (HT; Accessibility, Only on living creatures, -10%; Advantage, Corporeal Instability, +120%; Follow-Up, Claws, +0%; Magical, -10%; Terrible Pain, +60%) [26]. Notes: “Corporeal Instability” is Alternate Form (Amorphous Mass; Magical, -10%; Nuisance Effect, Can be negated for a second via a Will-4 check, -10%) [12]. “Amorphous Mass” is a new meta-trait: Basic Move -2 [-10]; Injury Tolerance (Homogenous, No Blood, No Head, No Neck) [57]; Invertebrate [-20]; Mute [-25]; No Legs (Slithers) [0]; No Manipulators [-50].",
					"base_points": -50,
					"calc": {
						"points": -50
					}
				},
				{
					"id": "tI-snZt3Hcx5QDd5n",
					"name": "Horizontal",
					"reference": "B139",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Horizontal\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tBL2fCfVT0Ixcb5W3",
					"name": "Invertebrate",
					"reference": "B140",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Invertebrate\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -20 point(s); library calculation is -20.",
					"base_points": -20,
					"calc": {
						"points": -20
					}
				},
				{
					"id": "tWXuOzw8Bm9FeDpPx",
					"name": "Mute",
					"reference": "DFM13",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Mute\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated -25 point(s); library calculation is -25.",
					"base_points": -25,
					"calc": {
						"points": -25
					}
				},
				{
					"id": "tabinqcdayfaz-ZFG",
					"name": "No Fine Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: No Fine Manipulators\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -30 point(s); library calculation is -30.",
					"base_points": -30,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -30
					}
				},
				{
					"id": "t4telWJxjDBS-6hjV",
					"name": "Vulnerability (Axiomatic Weapons, x2)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Chaos Beast [Monster Manual, page 33]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Vulnerability (Axiomatic Weapons, x2)",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tPyTA1AehRKVDh6vi",
					"name": "Anarchic Touch",
					"reference": null,
					"tags": [
						"Perk",
						"Review Required"
					],
					"local_notes": "Source construction: Anarchic Touch\nNative library match: Home Brew/Enraged Eggplant/Magic/Wizardry (Clerical) (Wizardry (Clerical).adq). Fan source stated 1 point(s); library calculation is 1.",
					"base_points": 1,
					"calc": {
						"points": 1
					}
				},
				{
					"id": "tlKa3RZ_9ilaCdtVm",
					"name": "No Legs (Slithers)",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: No Legs (Slithers)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tIQ7IGRZT9a-zuKhs",
					"name": "Point reconciliation (unparsed source construction)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Chaos Beast [Monster Manual, page 33]",
					"tags": [
						"Review Required",
						"Source Reconciliation"
					],
					"local_notes": "Source construction: Automated source children total 25; published source template total 101. Replace this adjustment after resolving grouped abilities, replacements, unusual cost notation, or a source arithmetic error.",
					"base_points": 76,
					"calc": {
						"points": 76
					}
				}
			],
			"calc": {
				"points": 101
			},
			"melee_weapons": [
				{
					"id": "ATWcOkBr4s1HOEk8j",
					"damage": {
						"type": "cut",
						"base": "1d+1"
					},
					"usage": "Sharp Claws",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 2
						}
					],
					"usage_notes": "Sharp Claws (12): thrust 1d+1 cutting (KYOS: 2d cutting), Reach C. If a living takes damage from the chaos beast’s claws, it must make a HT check to resist a transformative effect. Its body transforms into an amorphous mass for margin of failure minutes. Its Basic Move is reduced by 2, it gains Injury Tolerance (Homogenous, No Blood, No Head, No Neck), Invertebrate, Mute, No Legs (Slithers), and No Manipulators. It cannot wear any armor or use any items in this state - they all become useless and fall from the victim’s body. In addition, the victim constantly experiences terrible pain (p. B428). The victim can negate this effect and return to its natural form by taking a Concentrate maneuver a making a successful Will-4 roll. If successful, he retains his shape until the end of his next turn."
				}
			]
		}
	],
	"skills": [
		{
			"id": "ADfjNO-diRvV5UcQG",
			"name": "Brawling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 12 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "Aw_IjMx-MhcnMZ_39",
			"text": "Typical Stats from the reviewed package: ST 15, DX 10, IQ 10, HT 11, HP 15, WILL 10, PER 10, FP 11, SPEED 5.25, MOVE 4, DODGE 8, DR 2. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "A9CHjgCMYAmguEMmW",
			"text": "Encounter rating: CER 16 (offense 8, protection 8), threat tier minor, appearing 4."
		},
		{
			"id": "AOO8c3xlMQoLAdvUd",
			"text": "GCS ancestry draft: gcs/chaos-beast.gct"
		},
		{
			"id": "ATBf_oJdpLTp6tWU9",
			"text": "Source template total: 101 points."
		},
		{
			"id": "Aez4y2kXwvGVPT0BA",
			"text": "Library-rebuilt template total: 101 points."
		},
		{
			"id": "AkC9TGEqulpXOKPnf",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "AYUdsfLVbGoF_rXJi",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "AqJWalcOx2_kp8Vxv",
			"text": "GCS template includes a +76-point reconciliation child requiring decomposition."
		},
		{
			"id": "ApXXbptSb75p0kSdG",
			"text": "Size 2 hexes; Weight 200 lbs."
		},
		{
			"id": "AguCHK4eAHw2E8eT_",
			"text": "Corporeal Instability (follow-up on Claws): Affliction 1 (HT; Accessibility, Only on living creatures, -10%; Advantage, Corporeal Instability, +120%; Follow-Up, Claws, +0%; Magical, -10%; Terrible Pain, +60%) [26]. Notes: “Corporeal Instability” is Alternate Form (Amorphous Mass; Magical, -10%; Nuisance Effect, Can be negated for a second via a Will-4 check, -10%) [12]. “Amorphous Mass” is a new meta-trait: Basic Move -2 [-10]; Injury Tolerance (Homogenous, No Blood, No Head, No Neck) [57]; Invertebrate [-20]; Mute [-25]; No Legs (Slithers) [0]; No Manipulators [-50]. Resolve as stated by the construction; the source gives no separate resolution text."
		},
		{
			"id": "AGUb41_XtE_mBC8Vr",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
