{
	"version": 5,
	"id": "A4J8EW1VfFEQ09cXf",
	"total_points": 92,
	"profile": {
		"name": "Assassin Vine",
		"title": "Plant",
		"player_name": "Dungeons on Automatic",
		"SM": 2
	},
	"settings": {
		"attributes": [
			{
				"id": "st",
				"type": "integer",
				"name": "ST",
				"full_name": "Strength",
				"base": "10",
				"cost_per_point": 10,
				"cost_adj_percent_per_sm": 10
			},
			{
				"id": "dx",
				"type": "integer",
				"name": "DX",
				"full_name": "Dexterity",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "iq",
				"type": "integer",
				"name": "IQ",
				"full_name": "Intelligence",
				"base": "10",
				"cost_per_point": 20
			},
			{
				"id": "ht",
				"type": "integer",
				"name": "HT",
				"full_name": "Health",
				"base": "10",
				"cost_per_point": 10
			},
			{
				"id": "will",
				"type": "integer",
				"name": "Will",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "fright_check",
				"type": "integer",
				"name": "Fright Check",
				"base": "$will",
				"cost_per_point": 2
			},
			{
				"id": "per",
				"type": "integer",
				"name": "Per",
				"full_name": "Perception",
				"base": "$iq",
				"cost_per_point": 5
			},
			{
				"id": "vision",
				"type": "integer",
				"name": "Vision",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "hearing",
				"type": "integer",
				"name": "Hearing",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "taste_smell",
				"type": "integer",
				"name": "Taste & Smell",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "touch",
				"type": "integer",
				"name": "Touch",
				"base": "$per",
				"cost_per_point": 2
			},
			{
				"id": "basic_speed",
				"type": "decimal",
				"name": "Basic Speed",
				"base": "($dx + $ht) / 4",
				"cost_per_point": 20
			},
			{
				"id": "basic_move",
				"type": "integer",
				"name": "Basic Move",
				"base": "Math.floor($basic_speed)",
				"cost_per_point": 5
			},
			{
				"id": "fp",
				"type": "pool",
				"name": "FP",
				"full_name": "Fatigue Points",
				"base": "$ht",
				"cost_per_point": 3,
				"thresholds": [
					{
						"state": "Unconscious",
						"value": "-$fp",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tired",
						"value": "Math.round($fp / 3)",
						"explanation": "Move, Dodge and ST are halved (B426)",
						"ops": [
							"halve_move",
							"halve_dodge",
							"halve_st"
						]
					},
					{
						"state": "Tiring",
						"value": "$fp - 1"
					},
					{
						"state": "Rested",
						"value": "$fp"
					}
				]
			},
			{
				"id": "hp",
				"type": "pool",
				"name": "HP",
				"full_name": "Hit Points",
				"base": "$st",
				"cost_per_point": 2,
				"cost_adj_percent_per_sm": 10,
				"thresholds": [
					{
						"state": "Dead",
						"value": "Math.round(-$hp * 5)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #4",
						"value": "Math.round(-$hp * 4)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #3",
						"value": "Math.round(-$hp * 3)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #2",
						"value": "Math.round(-$hp * 2)",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Dying #1",
						"value": "-$hp",
						"explanation": "Roll vs. HT to avoid death\nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Collapse",
						"value": "0",
						"explanation": "Roll vs. HT every second to avoid falling unconscious\nMove and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Reeling",
						"value": "Math.round($hp / 3)",
						"explanation": "Move and Dodge are halved (B419)",
						"ops": [
							"halve_move",
							"halve_dodge"
						]
					},
					{
						"state": "Wounded",
						"value": "$hp - 1"
					},
					{
						"state": "Healthy",
						"value": "$hp"
					}
				]
			}
		],
		"damage_progression": "basic_set",
		"default_length_units": "ft_in",
		"default_weight_units": "lb",
		"body_type": {
			"name": "Humanoid",
			"roll": "3d",
			"locations": [
				{
					"id": "eye",
					"choice_name": "Eyes",
					"table_name": "Eyes",
					"hit_penalty": -9,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 6
						}
					}
				},
				{
					"id": "skull",
					"choice_name": "Skull",
					"table_name": "Skull",
					"slots": 2,
					"hit_penalty": -7,
					"dr_bonus": 2,
					"calc": {
						"roll_range": "3-4",
						"dr": {
							"all": 12
						}
					}
				},
				{
					"id": "face",
					"choice_name": "Face",
					"table_name": "Face",
					"slots": 1,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "5",
						"dr": {
							"all": 10
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Right Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "6-7",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Right Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "8",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "torso",
					"choice_name": "Torso",
					"table_name": "Torso",
					"slots": 2,
					"calc": {
						"roll_range": "9-10",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "groin",
					"choice_name": "Groin",
					"table_name": "Groin",
					"slots": 1,
					"hit_penalty": -3,
					"calc": {
						"roll_range": "11",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "arm",
					"choice_name": "Arm",
					"table_name": "Left Arm",
					"slots": 1,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "12",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "leg",
					"choice_name": "Leg",
					"table_name": "Left Leg",
					"slots": 2,
					"hit_penalty": -2,
					"calc": {
						"roll_range": "13-14",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "hand",
					"choice_name": "Hand",
					"table_name": "Hand",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "15",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "foot",
					"choice_name": "Foot",
					"table_name": "Foot",
					"slots": 1,
					"hit_penalty": -4,
					"calc": {
						"roll_range": "16",
						"dr": {
							"all": 2
						}
					}
				},
				{
					"id": "neck",
					"choice_name": "Neck",
					"table_name": "Neck",
					"slots": 2,
					"hit_penalty": -5,
					"calc": {
						"roll_range": "17-18",
						"dr": {
							"all": 4
						}
					}
				},
				{
					"id": "vitals",
					"choice_name": "Vitals",
					"table_name": "Vitals",
					"hit_penalty": -3,
					"calc": {
						"roll_range": "-",
						"dr": {
							"all": 4
						}
					}
				}
			]
		}
	},
	"attributes": [
		{
			"attr_id": "st",
			"adj": 0
		},
		{
			"attr_id": "dx",
			"adj": 0
		},
		{
			"attr_id": "iq",
			"adj": 0
		},
		{
			"attr_id": "ht",
			"adj": 0
		},
		{
			"attr_id": "will",
			"adj": 0
		},
		{
			"attr_id": "fright_check",
			"adj": 0
		},
		{
			"attr_id": "per",
			"adj": 0
		},
		{
			"attr_id": "vision",
			"adj": 0
		},
		{
			"attr_id": "hearing",
			"adj": 0
		},
		{
			"attr_id": "taste_smell",
			"adj": 0
		},
		{
			"attr_id": "touch",
			"adj": 0
		},
		{
			"attr_id": "basic_speed",
			"adj": 0
		},
		{
			"attr_id": "basic_move",
			"adj": 0
		},
		{
			"attr_id": "fp",
			"adj": 0
		},
		{
			"attr_id": "hp",
			"adj": 0
		}
	],
	"traits": [
		{
			"id": "TAnNv2nSOFdgdjkMC",
			"name": "Assassin Vine",
			"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
			"local_notes": "Fan-derived draft authorized for publication. Enraged Eggplant granted unrestricted permission to use, adapt, convert, and publish these statistics. Originator credit: Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission. Source heading: Assassin Vine [Monster Manual, page 20]. SRD name overlap does not make these GURPS mechanics SRD content. Review status: draft. Fan document published 92 points; exact GCS library substitutions produce 92 points. Library adjustment: +0.",
			"container_type": "ancestry",
			"children": [
				{
					"id": "tRGRf8cFdei-G2PXE",
					"name": "Increased Strength",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: ST+10 (No Fine Manipulators, -40%, Size Modifier, -20%)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 10,
					"modifiers": [
						{
							"id": "muKhxNOzw6WYw-AYC",
							"name": "No Fine Manipulators",
							"reference": "B15",
							"cost_adj": "-40%"
						},
						{
							"id": "m51Bjb1YxCdfhSqIR",
							"name": "Size",
							"reference": "B15",
							"cost_adj": "-10%",
							"levels": 2
						}
					],
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "st",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 10
					}
				},
				{
					"id": "tfCUjgYXu3fBVwwfE",
					"name": "Decreased Intelligence",
					"reference": "B15",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Mental"
					],
					"local_notes": "Source construction: IQ-9\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -180 point(s); library calculation is -180.",
					"points_per_level": -20,
					"can_level": true,
					"levels": 9,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "iq",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -180,
						"current_level": 9
					}
				},
				{
					"id": "tLeyvAr-9yA8uJqKv",
					"name": "Increased Health",
					"reference": "B14",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: HT+4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"points_per_level": 10,
					"can_level": true,
					"levels": 4,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "ht",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 40,
						"current_level": 4
					}
				},
				{
					"id": "trpNQR8HK0I0Nb3X7",
					"name": "Increased Size Modifier",
					"reference": "B19",
					"tags": [
						"Advantage",
						"Attribute",
						"Physical"
					],
					"local_notes": "Source construction: SM+2\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "sm",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 0
					}
				},
				{
					"id": "tyiF2EPki9dqcToCC",
					"name": "Decreased Basic Speed",
					"reference": "B17",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Basic Speed -1.00\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -20 point(s); library calculation is -20.",
					"points_per_level": -5,
					"can_level": true,
					"levels": 4,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_speed",
							"amount": -0.25,
							"per_level": true
						}
					],
					"calc": {
						"points": -20,
						"current_level": 4
					}
				},
				{
					"id": "t-bKSVz6B-gPetlND",
					"name": "Decreased Basic Move",
					"reference": "B17",
					"tags": [
						"Attribute",
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Basic Move -4\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -20 point(s); library calculation is -20.",
					"points_per_level": -5,
					"can_level": true,
					"levels": 4,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "basic_move",
							"amount": -1,
							"per_level": true
						}
					],
					"calc": {
						"points": -20,
						"current_level": 4
					}
				},
				{
					"id": "tBO9mohbNJiHpPVQU",
					"name": "Increased Will",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental"
					],
					"local_notes": "Source construction: Will+6\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 30 point(s); library calculation is 30.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 6,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "will",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 30,
						"current_level": 6
					}
				},
				{
					"id": "tIFZvnR-qGBhzd93Q",
					"name": "Increased Perception",
					"reference": "B16",
					"tags": [
						"Advantage",
						"Attribute",
						"Mental",
						"Physical"
					],
					"local_notes": "Source construction: Per+9\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 45 point(s); library calculation is 45.",
					"points_per_level": 5,
					"can_level": true,
					"levels": 9,
					"features": [
						{
							"type": "attribute_bonus",
							"attribute": "per",
							"amount": 1,
							"per_level": true
						}
					],
					"calc": {
						"points": 45,
						"current_level": 9
					}
				},
				{
					"id": "tqu0XGzi_fl2I5vGG",
					"name": "Constriction Attack",
					"reference": "B43,P45",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Constriction Attack\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15. Library note: If you succeed on a grapple against an opponent no larger than your own SM, on your next turn, and each successive turn, roll a Quick Contest of your ST vs. your victim’s ST or HT, whichever is higher. If you win, your victim takes damage equal to your margin of victory; otherwise, no damage is inflicted",
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tV5R5SiirSX_b1VAE",
					"name": "Doesn’t Breathe",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Breathe",
					"base_points": 20,
					"calc": {
						"points": 20
					}
				},
				{
					"id": "t9jaNEwbkkXjG9wat",
					"name": "Doesn’t Eat or Drink",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Eat or Drink (Water Only, -50%)",
					"base_points": 5,
					"calc": {
						"points": 5
					}
				},
				{
					"id": "t9R5c138t9dJsiaTb",
					"name": "Doesn’t Sleep",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Doesn’t Sleep",
					"base_points": 20,
					"calc": {
						"points": 20
					}
				},
				{
					"id": "tMWorcN5YG_WAZbSj",
					"name": "Double-Jointed",
					"reference": "DFA49",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Double-Jointed\nNative library match: Dungeon Fantasy RPG/Dungeon Fantasy RPG Traits (Dungeon Fantasy RPG Traits.adq). Fan source stated 15 point(s); library calculation is 15.",
					"base_points": 15,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "climbing"
							},
							"amount": 5
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "escape"
							},
							"amount": 5
						},
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"name": {
								"compare": "is",
								"qualifier": "erotic art"
							},
							"amount": 5
						}
					],
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tNfWSWSEVT-S-GmYj",
					"name": "High Pain Threshold",
					"reference": "B59",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: High Pain Threshold\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 10 point(s); library calculation is 10. Library note: Never suffer shock penalties when injured",
					"base_points": 10,
					"features": [
						{
							"type": "conditional_modifier",
							"situation": "on all HT rolls to avoid knockdown and stunning",
							"amount": 3
						},
						{
							"type": "conditional_modifier",
							"situation": "to resist torture",
							"amount": 3
						}
					],
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tqA03mtM6QaAFg1QQ",
					"name": "Immunity to Metabolic Hazards",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Immunity to Metabolic Hazards",
					"base_points": 30,
					"calc": {
						"points": 30
					}
				},
				{
					"id": "tkNdALxjlNbqndfOb",
					"name": "Immunity to Mind Control",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Immunity to Mind Control",
					"base_points": 30,
					"calc": {
						"points": 30
					}
				},
				{
					"id": "tI3XfbKxjTntcxTCH",
					"name": "Injury Tolerance (Homogenous, No Head, No Blood, No Eyes, No Neck)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Injury Tolerance (Homogenous, No Head, No Blood, No Eyes, No Neck)",
					"base_points": 62,
					"calc": {
						"points": 62
					}
				},
				{
					"id": "tfAO7vYaG3TRs0c7X",
					"name": "Regrowth",
					"reference": "B80,P71",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Regrowth\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 40 point(s); library calculation is 40.",
					"base_points": 40,
					"calc": {
						"points": 40
					}
				},
				{
					"id": "tWhVXYqsbPFTgzICm",
					"name": "Unfazeable",
					"reference": "B95",
					"tags": [
						"Advantage",
						"Mental"
					],
					"local_notes": "Source construction: Unfazeable\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 15 point(s); library calculation is 15. Library note: Exempt from fright checks. Reaction modifiers do not affect you.",
					"base_points": 15,
					"calc": {
						"points": 15
					}
				},
				{
					"id": "tXYR-SBhBUrn5RMy5",
					"name": "Temperature Tolerance",
					"reference": "B93",
					"tags": [
						"Advantage",
						"Physical"
					],
					"local_notes": "Source construction: Temperature Tolerance 6\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 6 point(s); library calculation is 6.",
					"points_per_level": 1,
					"can_level": true,
					"levels": 6,
					"calc": {
						"points": 6,
						"current_level": 6
					}
				},
				{
					"id": "tKLOpCDmsOEGO4jB9",
					"name": "Vibration Sense (Air)",
					"reference": "B96",
					"tags": [
						"Advantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Vibration Sense (Air)\nNative library match: After the End/After the End Mutations (After the End Mutations.adq). Fan source stated 10 point(s); library calculation is 10.",
					"base_points": 10,
					"calc": {
						"points": 10
					}
				},
				{
					"id": "tbjP7Y6_jeqXPZu5a",
					"name": "Elemental Resistance (C,F)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: Elemental Resistance (C,F): DR 5 (Limited, Cold, Fire, -35%; Tough Skin, -40%) [7].",
					"base_points": 7,
					"calc": {
						"points": 7
					}
				},
				{
					"id": "thJx-ICFjRnXgbZRq",
					"name": "Entangle",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Advantage",
						"Review Required"
					],
					"local_notes": "Source construction: - Entangle: Binding 10 (Area Effect, 8 yards, +150%; Emanation, -20%; Environmental, Victim must be standing in dense vegetation, -40%; Extended Duration, 10x, +40%; Magical, -10%; Persistent, +40%) [52].",
					"base_points": 52,
					"calc": {
						"points": 52
					}
				},
				{
					"id": "tirqylLoVlfLobSKy",
					"name": "Blindness",
					"reference": "B124",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Blindness\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -50 point(s); library calculation is -50. Library note: Cannot target hit locations",
					"base_points": -50,
					"features": [
						{
							"type": "skill_bonus",
							"selection_type": "skills_with_name",
							"tags": {
								"compare": "contains",
								"qualifier": "combat"
							},
							"amount": -6
						}
					],
					"calc": {
						"points": -50
					}
				},
				{
					"id": "tST5kykLZXduP8ZgS",
					"name": "Deafness",
					"reference": "B129",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: Deafness\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -20 point(s); library calculation is -20.",
					"base_points": -20,
					"calc": {
						"points": -20
					}
				},
				{
					"id": "tRZv7-6W25IBvkrv1",
					"name": "Horizontal",
					"reference": "B139",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: Horizontal\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -10 point(s); library calculation is -10.",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "toV8gxIBFWENydoNp",
					"name": "No Manipulators",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Physical"
					],
					"local_notes": "Source construction: No Manipulators\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated -50 point(s); library calculation is -50.",
					"base_points": -50,
					"features": [
						{
							"type": "cost_reduction",
							"attribute": "st",
							"percentage": 40
						},
						{
							"type": "cost_reduction",
							"attribute": "dx",
							"percentage": 40
						}
					],
					"calc": {
						"points": -50
					}
				},
				{
					"id": "tKFpAA0ElqrpEIvWS",
					"name": "Restricted Diet (Carnivore)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Restricted Diet (Carnivore)",
					"base_points": -10,
					"calc": {
						"points": -10
					}
				},
				{
					"id": "tOUHfEwTNAqMb08vD",
					"name": "Wild Animal with Mute",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Disadvantage",
						"Review Required"
					],
					"local_notes": "Source construction: Wild Animal with Mute",
					"base_points": -40,
					"calc": {
						"points": -40
					}
				},
				{
					"id": "tbvuhoDudt0r12JNg",
					"name": "Limited Camouflage (Vegetation)",
					"reference": "Enraged Eggplant, Monsters (May 11, 2024): Assassin Vine [Monster Manual, page 20]",
					"tags": [
						"Perk",
						"Review Required"
					],
					"local_notes": "Source construction: Limited Camouflage (Vegetation)",
					"base_points": 1,
					"calc": {
						"points": 1
					}
				},
				{
					"id": "t0J548sWKTXwP2Je9",
					"name": "Cannot Jump",
					"reference": "TT2:46",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical",
						"Quirk"
					],
					"local_notes": "Source construction: Cannot Jump\nNative library match: Template Toolkit/Template Toolkit 2 - Races/Template Toolkit 2 - Races Traits (Template Toolkit 2 - Races Traits.adq). Fan source stated -1 point(s); library calculation is -1.",
					"base_points": -1,
					"calc": {
						"points": -1
					}
				},
				{
					"id": "t0aJ9jorDCRKXzDh_",
					"name": "No Legs (Slithers)",
					"reference": "B145",
					"tags": [
						"Disadvantage",
						"Exotic",
						"Physical"
					],
					"local_notes": "Source construction: No Legs (Slithers)\nNative library match: Basic Set/Basic Set Traits (Basic Set Traits.adq). Fan source stated 0 point(s); library calculation is 0.",
					"calc": {
						"points": 0
					}
				}
			],
			"calc": {
				"points": 92
			},
			"melee_weapons": [
				{
					"id": "A2-yXwOJp7bvwv9dG",
					"damage": {
						"type": "cr",
						"base": "2d-1"
					},
					"usage": "Constriction",
					"reach": "C",
					"defaults": [
						{
							"type": "10",
							"modifier": 4
						}
					],
					"usage_notes": "Constriction Attack. Grapple first with Wrestling-14, then constrict each following turn for thrust damage from ST 20 (KYOS: ST 18). The vine has Double-Jointed and Constriction Attack; it cannot be disarmed."
				}
			]
		}
	],
	"skills": [
		{
			"id": "Ar4-AyWZyM2ovtjTG",
			"name": "Stealth",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 12 in the source conversion."
		},
		{
			"id": "A2DYrES9A3dIo6Jkr",
			"name": "Wrestling",
			"difficulty": "dx/a",
			"points": 1,
			"local_notes": "Stated level 14 in the source conversion."
		}
	],
	"notes": [
		{
			"id": "AC0p6zhHQcvuS92iy",
			"text": "Typical Stats from the reviewed package: ST 20, DX 10, IQ 1, HT 14, HP 20, WILL 7, PER 10, FP 14, SPEED 5, MOVE 1, DODGE 8, DR 5. GCS derives its own values by applying the ancestry; where the two differ, the package's Typical Stats are what the Dungeons on Automatic encounter tables use."
		},
		{
			"id": "Aya2z5Ps8MI6bZ8PD",
			"text": "Encounter rating: CER 45 (offense 19, protection 26), threat tier standard, appearing 1."
		},
		{
			"id": "AWewhVJ337xAD2crs",
			"text": "Entangle (Binding 10) (Binding ST 10), reach 8-yard emanation: No attack roll and no active defense. No attack roll. Emanation covering an 8-yard radius, usable only where the area holds dense vegetation. Victims caught in the area are bound at effective ST 10 and stay bound for roughly 100 seconds; escape is a Quick Contest against the Binding's ST. Persistent, so the binding is not consumed by one escape."
		},
		{
			"id": "AXez10p0vpxWiuirh",
			"text": "GCS ancestry draft: gcs/assassin-vine.gct"
		},
		{
			"id": "AAGe-JJV05rhVIswq",
			"text": "Source template total: 92 points."
		},
		{
			"id": "AXn8F7j4IhYVwr5c1",
			"text": "Library-rebuilt template total: 92 points."
		},
		{
			"id": "AnmYOPvzrCEQq6NjS",
			"text": "CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path."
		},
		{
			"id": "A1AxsixaEXhCcZeQd",
			"text": "Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval."
		},
		{
			"id": "AnTDvvL7NPb5QXwk8",
			"text": "Size 6 hexes."
		},
		{
			"id": "AGs5EDQ39Yy6LZ0df",
			"text": "Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission."
		}
	],
	"created_date": "1970-01-01T00:00:00Z",
	"modified_date": "1970-01-01T00:00:00Z"
}
